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farm-game's Issues

Quests

The following features must be implemented for quests:

  • Questlines base script (ScriptableObject);
  • Quest base script (ScriptableObject);
  • Define quests for demo;
  • Change game behaviour according to quest results.

Main Menu

The following features must be implemented for main menu:

  • Settings menu;
  • Add a better background for the main menu;
  • Save management (save slots, load save, delete save).

Maybe the main menu could be more interactive. For example, if the player goes to the settings screen, the camera could go to the workbench.

Place Objects

The game must allow the player to enter in edit mode for:

  • Place objects (i.e. Store, Workbench, Plantation Zone, etc.) on the map;
  • Remove objects from the map.

Plantation

  • Plant in plantation zones
  • Plant different plants
  • Grow system
  • Rot system
  • Collect system
  • Replant system
  • Destroy when walking on zone

Store

  • Level block for some itens
  • Sell system
  • Add more itens to buy

Save and Load

The game needs the following functionalities for save and load system:

  • Load any placed object by the player after restarting the game;
  • Save player data;
  • Save plantation data;
  • Time info;
  • Keep load screen until Start method is over.

Tutorial

The following features must be implemented for tutorial:

  • Base tutorial script;
  • Add tutorial actions;
  • Define tutorial order, actions and texts.

Models

The following 3D models has to be maden:

  • Store;
  • Workbench;
  • Small plant prefab;
  • Medium plant prefab;
  • Grown plant prefab;
  • Rotten plant prefab.

Localization

Localize the game for the following languages:

  • Portuguese;
  • English;
  • Spanish;
  • French (?);
  • Italian (?);

Vehicle

The following features must be developed:

  • Tractor for collecting plants;
  • Tractor for plant plants;
  • Tractor for fertilizing planted plants;
  • Delivery system.

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