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flywithfood's Issues

Fun idea for the cheaty spacebar mashers

I kindof like the concept of the mashing to stay in the air actually, and thought up a fun way to 'punish' it, without exactly getting rid of it.

Adding a 'takeoff' cost instead, would make it so the people that spam would lose that amount of hunger every time they attempt at staying in the air. Meaning that you CAN stay in the air longer, it just VASTLY increases the food requirement, and there is significant risk!

Just a thought, let me know what you think.

[Bug] Changing gamemodes

When changing gamemodes, if you have fly.force you can sometimes get stuck in a state why flt is enabled for creative mode, but does not become re-enabled upon returning to survival. Only really an issue if you're trying to do things command-less like myself, but worth looking into

[Request] Drain saturation value before hunger value

It would be nice if flying drained your hidden saturation value first, then the hunger value. So it'd be more like every other activity. The craft bukkit api looks like you can do that. Or maybe even just set the exhaustion level? Then maybe minecraft itself will take care of draining saturation and hunger? I don't know if that'll work, but it looks like craft bukkit allows you to set the exhaustion level.

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