Comments (3)
I'll try working on this before next week.
from rendy.
I would advice against Copy
bound since large arrays don't implement it.
from rendy.
But uploading non-static data, while technically valid, makes little sense
from rendy.
Related Issues (20)
- Building issues HOT 1
- Issue with triangle example HOT 1
- [Q] How to enable a rendering backend for project? HOT 10
- Can't run triangle example on MAC with metal backend HOT 6
- Issues with the triangle example and vulkan on windows HOT 8
- shader reflection BindingsMismatch if using a binding in one shader not used by other shaders of the same shader program. HOT 1
- Generate vertex tangents for OBJ files HOT 1
- Using LinearAllocator for non-CPU-visible memory HOT 1
- Using DynamicAllocator for large allocations HOT 2
- Image count not supported HOT 2
- Port to gfx-hal-0.5 HOT 2
- MeshBuilder::with_prim_type does nothing HOT 2
- Render pass with no attachments causes subtraction underflow. HOT 1
- missing depth_stencil on SimpleGraphicsPipelineDesc causes crashes HOT 4
- Is this project abandoned? HOT 5
- Add examples folder HOT 2
- PresentMode isn't configurable (aka Rendy forces vsync)
- [MAINTENANCE] post build timings to PRs
- upgrade gfx to 0.6 to fix MacOS
- Unsound type casting in `cast_slice` HOT 3
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