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Comments (3)

HalfVoxel avatar HalfVoxel commented on August 28, 2024

As a side note, this does not seem to happen on macOS with Metal.

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zakarumych avatar zakarumych commented on August 28, 2024

This could be caused by event polling loop entering different state when you move or resize it.
Try confirm that loop indeed cycles at 60fps when you're moving the window.

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malobre avatar malobre commented on August 28, 2024

I am able to reproduce on Arch Linux (Kernel v5.2.10), i3-5010U (iGpu) on wayland but only when running the quads example.
The animation is very smooth but the cursor (and window manager) becomes very laggy as long as the window is shown.
This happens even without moving or resizing the window.

This doesn't seems to happens when running the other examples (like meshes)

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