##REFERENCE femga - rdr3_discoveries
This script is designed to facilitate testing of particle effects (PTFX) in RedM. It allows you to cycle through various particle effects defined in the ptfx_assets_non_looped
table and display them in-game for testing purposes.
- Automatically cycles through particle effects defined in the
ptfx_assets_non_looped
table. - Displays each particle effect in-game for 5 seconds to allow for observation and testing.
- Provides feedback in the chat with information about the current particle effect being displayed.
- Ensure you have the script installed in your RedM server's resources directory.
- Start your RedM server.
- In-game, use the
/test_all_effects
command to cycle through particle effects and display them. - Each particle effect will be shown in-game for 5 seconds before transitioning to the next one.
- Monitor the chat for feedback about the current particle effect being displayed.
You can customize the particle effects by modifying the ptfx_assets_non_looped
table in the script file. Add or remove particle effects and their corresponding dictionaries to suit your testing requirements.
- Clone this repository to your local machine or download the Lua script file directly.