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redm-effect-event-test's Introduction

##REFERENCE femga - rdr3_discoveries

RedM Particle Effect Tester

Introduction

This script is designed to facilitate testing of particle effects (PTFX) in RedM. It allows you to cycle through various particle effects defined in the ptfx_assets_non_looped table and display them in-game for testing purposes.

Features

  • Automatically cycles through particle effects defined in the ptfx_assets_non_looped table.
  • Displays each particle effect in-game for 5 seconds to allow for observation and testing.
  • Provides feedback in the chat with information about the current particle effect being displayed.

Usage

  1. Ensure you have the script installed in your RedM server's resources directory.
  2. Start your RedM server.
  3. In-game, use the /test_all_effects command to cycle through particle effects and display them.
  4. Each particle effect will be shown in-game for 5 seconds before transitioning to the next one.
  5. Monitor the chat for feedback about the current particle effect being displayed.

Customization

You can customize the particle effects by modifying the ptfx_assets_non_looped table in the script file. Add or remove particle effects and their corresponding dictionaries to suit your testing requirements.

Installation

  1. Clone this repository to your local machine or download the Lua script file directly.

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