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firengine's Introduction

FirEngine, a cross-platform 3D engine

Graphics

  • OpenGL

Directories

  • /dependency Contains the FirEngine ( Dependencies )
  • /docs Contains the FirEngine ( Documentation )
  • /editor Contains the FirEngine ( Editor )
  • /engine Contains the FirEngine ( Engine )
  • /launcher Contains the FirEngine ( Launcher )
  • /project Contains the FirEngine ( Project: 3D scene or Game )

Rules

  • Use .cc instead of .cpp
  • Use .h instead of .hh or .hpp
  • Use OOP (Object-oriented Programming)
  • Use PascalCase for class, struct
  • Use CamelCase for method, variable
  • Use _ for private variable
NOTICE: Project is under development

firengine's People

Contributors

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