Comments (2)
Thank you for your comments. The idea is good, although I don't think I'm able to implement it.
The video rec is more an exploit than a feature. It's something that we're not supposed to be doing in many games. The freeze is mainly related to the limited memory available than due to latency in the recording to HDD.
Additionally, the video recording is done using the APIs already available in VSH. So it's a black box that I cannot modify.
For video recording, it is suggested to load only the standalone video_rec plugin, without loading any other plugin that could use extra memory.
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Okay,
I wasn't aware that video rec was a black box. I saw "video_rec" in VSH documentation but I wasn't sure that your implementation was an exploit of that. That's probably why I couldn't understand your code. 😄
So yeah I guess the only solution would be to recode a brand new plugin using another recording method. I would like to do it myself but it would probably need awesome skills!
Thanks for explaining how the video recording was working, I was really curious about that.
EDIT: Maybe this can be a start: https://github.com/dsokoloski/open-rp ?
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