the-memory-house's People
the-memory-house's Issues
Visual Effects
Description
Some visual effects are needed to enhance the game world. Examples: Characters, Hits, Cleaning Dust.
Acceptance Criteria
Some visual effects are functional in the game world.
Integrate Title Screen Art
Description
Integrate title screen art.
Acceptance Criteria
Title screen art is visible on either menu or separate title screen.
[Props] Birthday Cake Slicer
Description
- Implement a Birthday Cake Slicer prop.
Acceptance Criteria
- A Birthday Cake Slicer prop is implemented and the player can interact with it.
- Birthday Cake Slicer gives memory piece.
[Prop] Indoor Plants
Description
- Implement Indoor Plants prop.
Acceptance Criteria
- An Indoor Plants prop is implemented and the player can interact with it.
[Props] Implement Pot
Description
- Implement a pot prop.
Acceptance Criteria
- A pot prop is implemented and the player can interact with it.
Comfirm quit dialog buttons
Description
Some text or a button graphic to compose a confirmation dialog box for use in the game's ui.
Acceptance Criteria
- Art provides a placeholder PNG files to integrate into the game's front end.
- Ok/Yes Button
- Cancel/No Button
- Dialog backdrop
Splash Screen Implementation
Description
Basic splash screen implemented.
Acceptance Criteria
- A basic splash screen is functional, showing team name.
- Allow tweaking of time displayed in engine interface.
HUD Art
Description
Artwork is needed for the HUD.
Acceptance Criteria
- Placeholder art for HUD elements is provided as a set of PNG files or animation strips in PNG files.
[Props] Dining Cloth Prop
Description
- Implement a Dining cloth prop.
Acceptance Criteria
- A Dining cloth prop is implemented and the player can interact with it.
[Props] Implement wardrobe
Description
- Implement a wardrobe prop.
Acceptance Criteria
- A wardrobe prop is implemented and the player can interact with it.
- Wardrobe gives memory piece.
Movement System Implemtation
Description
A movement controller is needed for the player to move through the game world.
Acceptance Criteria
- Player can move a character through a top down 2D world.
- Basic collision detection is added.
Background Music
Description
The game would be enhanced by some background music.
Acceptance Criteria
- At least one background music track is playing in the game.
Title Screen Implementation
Description
Implement a title screen for the game.
Acceptance Criteria
- A title screen show the name of the game, either integrated or separate from the menu.
[Props] Implement bookshelf
Description
- Implement a bookshelf prop.
Acceptance Criteria
- A bookshelf prop is implemented and the player can interact with it.
- Bookshelf gives a memory piece.
How To Play Button or Text
Description
Some text or a button graphic that the player clicks on to see game instructions.
Acceptance Criteria
- Art provides a placeholder PNG file to integrate into the game's front end.
HUD System Implementation
Description
Implementation is needed for the game's HUD system. Details to be clarified with art and design.
Acceptance Criteria
- A functional HUD system is implemented with placeholder or final art based on design specification.
[Props] Glass of Water
Description
- Implement a glass of water prop.
Acceptance Criteria
- A glass of water prop is implemented and the player can interact with it.
Quit Game Button or Text
Description
Some text or a button graphic that the player clicks on to exit the game.
Acceptance Criteria
- Art provides a placeholder PNG file to integrate into the game's front end.
[Props] Playing Cards
Description
- Implement Playing Cards prop.
Acceptance Criteria
- A Playing Cards prop is implemented and the player can interact with it.
- Playing Cards gives memory piece.
New game button functionality
Description
Menu system has a button that allows start a new game.
Acceptance Criteria
- Button is functional from game's front end.
Sound Effects
Description
Various sound effects are needed for the game. Examples include:
- Characters
- Hits and Bumps
- Cleaning dust
Acceptance Criteria
Some sound effects are functional in the game for interactions and ambient effects.
[Prop] Fridge with Magnets
Description
- Implement Fridge with Magnets prop.
Acceptance Criteria
- An Fridge with Magnets prop is implemented and the player can interact with it.
New Game Button or Text
Description
Some text or a button graphic that the player clicks on to start a new game.
Acceptance Criteria
- Art provides a placeholder PNG file to integrate into the game's front end.
Scenery Props
Description
Props are needed for the game world.
Acceptance Criteria
- Placeholder art for props is provided as PNG files.
Title Screen Art
Description
A title screen.
Acceptance Criteria
A placeholder title screen is provided by art as a set of PNG files.
Dialogs System Selection
Description
The game needs a dialog system for player interaction. Godot has some plugins for dialog, one should be selected.
Acceptance Criteria
- A dialog system is selected for use in the game.
[Props] Implement a table prop
Description
- Implement a table prop.
Acceptance Criteria
- A table prop is implemented and the player can interact with it.
Character Animation
Description
Character animations are needed for each character.
Acceptance Criteria
- Placeholder art for character animations is provided as PNG files, preferably as animation strips or sheets.
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