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93joshmusic avatar alaneje avatar theakashictraveller avatar

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project-baboon's Issues

Branch Merge

Time taken: under an hour
Output: Merger of Alan UI Branch and master.

Game over state

Estimated time to completion: 20 minutes

Output:
At 0 money show game over.

Camera Resize

Estimated time: less than an hour.
Output: A method that resizes the camera and can be called from within the game manager.

2D Baboon art

Estimated time: 2 hours
Output: A Sprite of the Baboon to use as the Baboon sprite.

Management

Daniel is going to finish organising the management components of the project

Completion of NEWUI

estimated: 3 hours
output:
Completion of new ui for the game and it's implimentation

Wall purchase

estimated time: 4 hours
Output:
Make it so you can fully purchase walls in the market
Applied to Alan because Alan is making the market screen.

Wall Sprite

Create a sprite for the walls.

Time = ~ 1 hour

Text background

Time: 2 hours
Output: An appropriate background for ingame text such as money, feed and day/night time.

Button

Time: <2 hours
Output: Create an image for the buttons and implement it.

Guard

Total time: 6 hours
Output; a guard will patroll the walls player will be able to swipe to fire objects at baboons.

Baboons killing chickens

Estimated time: 1 hour
Output:
On collision with chickens make them kill chicken and baboon, one chicken lost.

Chicken a day

estimated time: an hour
output:
One new chicken arriving a day

Chicken 3D Model

Create a 3D model of a chicken.
Estimated completion time 4hrs.
To be completed 02/02/2016

Sell chickens by clicking

estimated time: 2 hours
output:
Make it so you can sell chickens by clicking on them and gain money

Chickens hunger

estimated: 1 hour
output:
CHickens die after 2 days of not being fed.

Walls and money

Estimated time: 1 hour
Output:
Add upgrading and buying more walls cost money

Console

estimated time: 3 hours
Output:
Implementation of a console for in game data.

Hygine System

Estimated time: 4 hours

Output:
Add a status ailment style Hygine system to the game to reflect the fact that chickens are getting infected with disease and dying.

Add a pen

Estimated time to completion: 4 hours
output:
Add a chicken pen arond the chickens with low health and make it so baboons don't auto get through

Critical Path

Estimated Completion Time: 3 Hrs | Actual Completion Time: ? Hrs
Task Assigned To: Daniel
Date Assigned: 05/01/2016
Must Be Completed by: 12/01/2016
Date Completed:
Effort Matrix Updated:

Task Description: Complete Breakdown Structure using the Work Breakdown Structure.

Loop system

Time estimated: 1 hour
Output:Might be worth adding a loop function around the baboon spawning code so that they spawn multiple times, make sure it randomises each time, it's located in the manager.

Wall Data

Estimated time: 4 hours
Output: wall's will have different models based on a status, they will also have a class to categorise them with data, such as health, upkeep cost, model number and more.

Baboon Sprite

Time: <1 hour
Output: Attach the baboon sprite to the baboon prefab.

Chicken Sprites

Estimated time: 2 hours
Output: 2D Sprites for the chicken in the game in pixel art style

Chicken death

estimated: half an hour
output:
Chickens need to die after 5 days

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