alaneje / project-baboon Goto Github PK
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License: Apache License 2.0
This repository represents a University Project at Solent University.
License: Apache License 2.0
Time taken: under an hour
Output: Merger of Alan UI Branch and master.
Estimated time to completion: 20 minutes
Output:
At 0 money show game over.
Estimated time: less than an hour.
Output: A method that resizes the camera and can be called from within the game manager.
Estimated time: 2 hours
Output: A Sprite of the Baboon to use as the Baboon sprite.
Daniel is going to finish organising the management components of the project
estimated: 3 hours
output:
Completion of new ui for the game and it's implimentation
estimated time: 4 hours
Output:
Make it so you can fully purchase walls in the market
Applied to Alan because Alan is making the market screen.
Time: 2 hours
Output: Background image, grass. Dirt image.
Create a sprite for the walls.
Time = ~ 1 hour
Time: 3 hours
Output: make testing criteria.
Output: 4 hours
Testing game on mobile for users.
Time: 2 hours
Output: An appropriate background for ingame text such as money, feed and day/night time.
Time: <2 hours
Output: Create an image for the buttons and implement it.
Total time: 6 hours
Output; a guard will patroll the walls player will be able to swipe to fire objects at baboons.
Estimated time: 1 hour
Output:
On collision with chickens make them kill chicken and baboon, one chicken lost.
estimated time: an hour
output:
One new chicken arriving a day
Create a 3D model of a chicken.
Estimated completion time 4hrs.
To be completed 02/02/2016
estimated time: 3 hours
output:
Make chickens able to lay eggs.
estimated time: 2 hours
output:
Make it so you can sell chickens by clicking on them and gain money
estimated: 1 hour
output:
CHickens die after 2 days of not being fed.
Estimated time: 1 hour
Output:
Add upgrading and buying more walls cost money
estimated time: 3 hours
Output:
Implementation of a console for in game data.
Estimated time: 4 hours
Output:
Add a status ailment style Hygine system to the game to reflect the fact that chickens are getting infected with disease and dying.
Estimated time to completion: 4 hours
output:
Add a chicken pen arond the chickens with low health and make it so baboons don't auto get through
estimated time: 1 hour
output:
Update the issues on github with propper task sheet information.
Estimated Completion Time: 3 Hrs | Actual Completion Time: ? Hrs
Task Assigned To: Daniel
Date Assigned: 05/01/2016
Must Be Completed by: 12/01/2016
Date Completed:
Effort Matrix Updated:
Task Description: Complete Breakdown Structure using the Work Breakdown Structure.
Time estimated: 1 hour
Output:Might be worth adding a loop function around the baboon spawning code so that they spawn multiple times, make sure it randomises each time, it's located in the manager.
Estimated time: 4 hours
Output: wall's will have different models based on a status, they will also have a class to categorise them with data, such as health, upkeep cost, model number and more.
estimated time: 1 hour
Output:
Make up keep costs implimented
Time: <1 hour
Output: Attach the baboon sprite to the baboon prefab.
Estimated time: 2 hours
Output: 2D Sprites for the chicken in the game in pixel art style
estimated: half an hour
output:
Chickens need to die after 5 days
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