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walkingsimulatorframework's Introduction

Walking Simulator Framework for Unity

Set of tools used for walking simulators or exploration based games.

Features

  • Ability to examine, use, and equip items in various customizable ways
  • Includes a First Person Controller that uses Unity's new Input system
  • Uses the Universal Render Pipeline (URP) to highlight items selectively
  • Setup to add animated doors, drawers, cabinets that can open/close
  • Event driven items (ex: light switch toggle)
  • Equipment items that can be used via an inventory UI and used on other items in the scene (ex: keys for doors)
  • Support for sound effects when using items
  • Test scene with several prefab based examples
  • Basic Inventory UI (included for demonstration purposes)

Compatible with Unity 2020.3.12f, 2021.1.0f1 and above


BookAnim_02

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Setup

Unity Packages needed:

  • Input System
  • Universal Render Pipeline (URP)
  • Naughty Attributes
  • SmartData

How to use

There are two options. Either download the whole project, open it with Unity, and open the scene included in the project (SampleScene). This wiil include a basic Inventory/HUD system.

Or download the Unity package from the Releases section and set it up in another project.

More details for the package setup and general information is outlined in the Wiki.


Troubleshooting

Check the current Issues to make sure that the problem doesn't already exist.

Otherwise, comments and pull requests are welcome!


Credits

Uses

walkingsimulatorframework's People

Contributors

fstelluti avatar

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