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akavasis's Projects

ray-tracing-gems-ii icon ray-tracing-gems-ii

Source Code for "Ray Tracing Gems II: Next Generation Real-Time Rendering with DXR, Vulkan, and OptiX" by Adam Marrs, Peter Shirley, and Ingo Wald

raytracinginoneweekendincuda icon raytracinginoneweekendincuda

The code for the ebook Ray Tracing in One Weekend by Peter Shirley translated to CUDA by Roger Allen. This work is in the public domain.

rtfgu icon rtfgu

Ray Tracing From The Ground Up

samples-1 icon samples-1

Sample code referenced by the .NET documentation

simpleintrinsics icon simpleintrinsics

This project aims to rename all C# intrinsic names to their more compact C/C++ counterparts that the industry uses.

tailf icon tailf

Tailf is a C# implementation of the tail -f command available on unix/linux systems. Differently form other ports it does not lock the file in any way so it works even if other rename the file: this is expecially designed to works well with log4net rolling file appender.

tev icon tev

High dynamic range (HDR) image comparison tool for graphics people. With an emphasis on OpenEXR images.

toypathtracer icon toypathtracer

Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)

tracesharp icon tracesharp

Very simplistic C# path tracer to demonstrate my software engineering skills.

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