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Main : Error: lua/NS2_GorgeTunnel/Weapons/Alien/DropStructureAbility.lua:461: attempt to index a nil value

[1483.797] Main : Error: lua/NS2_GorgeTunnel/Weapons/Alien/DropStructureAbility.lua:461: attempt to index a nil value
[Server] Script Error #8: lua/NS2_GorgeTunnel/Weapons/Alien/DropStructureAbility.lua:461: attempt to index a nil value
Call stack:
#1: GetPositionForStructure lua/NS2_GorgeTunnel/Weapons/Alien/DropStructureAbility.lua:461
self = DropStructureAbility-575 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, expireTime=0, isHolstered=false, lastPrimaryAttackTime=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=13, modelIndex=0, numBabblersLeft=0, numClogsLeft=0, numHydrasLeft=3, numStructuresLeft=1, numTunnelsLeft=0, numWebsLeft=0, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, secondaryAttacking=false, teamNumber=2, techId=349, weaponWorldState=false }
startPosition = 68.640312 28.178217 -115.389305
direction = 0.353690 0.785930 0.507165
structureAbility = {AddFieldWatcher=function, AddTimedCallback=function, AddTimedCallbackActual=function, AllowBackfacing=function, ConfigureRelevancy=function, CreateStructure=function, DisableOnFinishPhysics=function, DisableOnPreUpdate=function, DisableOnPreparePhysics=function, DisableOnUpdatePhysics=function, DisableOnUpdateRender=function, GetAngles=function, GetAttachPoint=function, GetAttachPointCoords=function, GetAttachPointIndex=function, GetChildAtIndex=function, GetClassName=function, GetCoords=function, GetDistance=function, GetDistanceSquared=function, GetDistanceSquaredToEntity=function, GetDistanceSquaredToVector=function, GetDistanceToEntity=function, GetDistanceToVector=function, GetDistanceXZ=function, GetDropClassName=function, GetDropMapName=function, GetDropRange=function, GetDropStructureId=function, GetEnergyCost=function, GetExcludeRelevancyMask=function, GetGhostModelName=function, GetId=function, GetIncludeRelevancyMask=function, GetIsDestroyed=function, GetIsMapEntity=function, GetIsPhysicsCullable=function, GetIsPositionValid=function, GetIsVisible=function, GetLagCompensated=function, GetMapName=function, GetMixinConstant=function, GetMixinConstants=function, GetNumChildren=function, GetOrigin=function, GetParent=function, GetParentId=function, GetStoreBuildId=function, GetSuffixName=function, GetWorldOrigin=function, IsAllowed=function, OnCreate=function, OnDestroy=function, OnGetIsRelevant=function, OnInitialized=function, OnInvalidOrigin=function, OnParentChanged=function, OnProcessMove=function, OnProcessSpectate=function, OnThink=function, OnUpdate=function, OnUpdateHelpModel=function, OverrideInput=function, PlaySound=function, PlaySoundAtVolume=function, Propagate_Always=1, Propagate_Callback=4, Propagate_Default=0, Propagate_Never=2, Propagate_PlayerOwner=3, SetAngles=function, SetAttachPoint=function, SetCoords=function, SetExcludeRelevancyMask=function, SetIncludeRelevancyMask=function, SetIsVisible=function, SetLagCompensated=function, SetMapEntity=function, SetNextThink=function, SetOrigin=function, SetParent=function, SetPhysicsBoundingBox=function, SetPhysicsCullable=function, SetPropagate=function, SetRelevancyDistance=function, SetUpdateRate=function, SetUpdates=function, SetUsesSimplePhysics=function, StopSound=function, UpdatePhysicsBoundingBox=function, __class= {AddFieldWatcher=function, AddTimedCallback=function, AddTimedCallbackActual=function, AllowBackfacing=function, ConfigureRelevancy=function, CreateStructure=function, DisableOnFinishPhysics=function, DisableOnPreUpdate=function, DisableOnPreparePhysics=function, DisableOnUpdatePhysics=function, DisableOnUpdateRender=function, GetAngles=function, GetAttachPoint=function, GetAttachPointCoords=function, GetAttachPointIndex=function, GetChildAtIndex=function, GetClassName=function, GetCoords=function, GetDistance=function, GetDistanceSquared=function, GetDistanceSquaredToEntity=function, GetDistanceSquaredToVector=function, GetDistanceToEntity=function, GetDistanceToVector=function, GetDistanceXZ=function, GetDropClassName=function, GetDropMapName=function, GetDropRange=function, GetDropStructureId=function, GetEnergyCost=function, GetExcludeRelevancyMask=function, GetGhostModelName=function, GetId=function, GetIncludeRelevancyMask=function, GetIsDestroyed=function, GetIsMapEntity=function, GetIsPhysicsCullable=function, GetIsPositionValid=function, GetIsVisible=function, GetLagCompensated=function, GetMapName=function, GetMixinConstant=function, GetMixinConstants=function, GetNumChildren=function, GetOrigin=function, GetParent=function, GetParentId=function, GetStoreBuildId=function, GetSuffixName=function, GetWorldOrigin=function, IsAllowed=function, OnCreate=function, OnDestroy=function, OnGetIsRelevant=function, OnInitialized=function, OnInvalidOrigin=function, OnParentChanged=function, OnProcessMove=function, OnProcessSpectate=function, OnThink=function, OnUpdate=function, OnUpdateHelpModel=function, OverrideInput=function, PlaySound=function, PlaySoundAtVolume=function, Propagate_Always=1, Propagate_Callback=4, Propagate_Default=0, Propagate_Never=2, Propagate_PlayerOwner=3, SetAngles=function, SetAttachPoint=function, SetCoords=function, SetExcludeRelevancyMask=function, SetIncludeRelevancyMask=function, SetIsVisible=function, SetLagCompensated=function, SetMapEntity=function, SetNextThink=function, SetOrigi..., __is_ent=true, classname="WhipStructureAbility", invalidId=-1, isa=function, kDropRange=6.5 }
lastClickedPosition = 0.000000 0.000000 0.000000
lastClickedPositionNormal = 0.000000 0.000000 0.000000
validPosition = true
range = 6.5
origin = 70.939301 33.286766 -112.092728
player = Gorge-3346 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=575, adagradSum=0.036990217864513, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=5, animationSequence2=0, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=575.28515625, animationStart=576.33203125, armor=75, babblerCount=6, babblerShieldRemaining=21, baseYaw=1.3530571460724, bellyYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=35, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=452.83853149414, crouchScalarAtTime=0, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=0.000000 0.000000 0.000000, desiredCameraDistance=0, desiredCameraPosition=0.000000 0.000000 0.000000, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=68.640312 27.578217 -115.389305, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=536.58850097656, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hasBellySlide=false, hatched=false, health=166, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=4, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=true, lastMucousShield=0, lastOverShield=0, lastTakenDamageAmount=10, lastTakenDamageOrigin=62.619965 26.629200 -112.376221, lastTakenDamageTime=535.27484130859, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=11, layer1AnimationSequence2=11, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=555.09765625, layer1AnimationStart=556.6953125, locationId=13, maxArmor=75, maxHealth=166, mode=1, modeTime=-1, modelIndex=141, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=6, onGround=false, onGroundSurface=3, oneHive=false, overShieldRemaining=0, overShielded=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=true, playTime=481.45794677734, playerLevel=84, playerSkill=883, primaryAttackLastFrame=false, processMove=true, pushImpulse=0.000000 0.000000 0.000000, pushTime=0, quickSwitchSlot=3, resetMouse=0, resources=30.655000686646, runningBodyYaw=0.60900002717972, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=0.60900002717972, startCameraAngles=0.000000 0.000000 0.000000, startCameraDistance=0, startCameraPosition=0.000000 0.000000 0.000000, startCameraYOffset=0, startedSliding=false, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=43, techId=210, tertiaryAttackLastFrame=false, threeHives=true, timeAbilityEnergyChanged=575.671875, timeBurnInit=0, timeGroundAllowed=0, timeGroundTouched=576.28515625, timeInkCloakEnd=0, timeLastHealed=535.48205566406, timeLastMenu=0, timeLastVisuallyHealed=535.48205566406, timeOfCrouchChange=0, timeOfLastJump=576.28515625, timeOfLastPhase=0, timeOfLastUse=0, timeOfLastWeaponSwitch=558.4384765625, timeSlideEnd=0, timeUntilPlayerCollisionsIgnored=0, totalXP=1268313, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=0.000000 4.894531 0.000000, velocityLength=4.8000001907349, velocityPitch=1.5831648111343, velocityYaw=0, viewModelId=3410, viewPitch=5.3787937164307, viewRoll=0, viewYaw=0.61059892177582, visibleClient=false, weaponsWeight=0 }
trace = cdata: 0x2120d318
displayOrigin = 70.755981 32.879360 -112.355728
requiresInfestation = true
#2: DropStructure lua/NS2_GorgeTunnel/Weapons/Alien/DropStructureAbility.lua:260
self = DropStructureAbility-575 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, expireTime=0, isHolstered=false, lastPrimaryAttackTime=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=13, modelIndex=0, numBabblersLeft=0, numClogsLeft=0, numHydrasLeft=3, numStructuresLeft=1, numTunnelsLeft=0, numWebsLeft=0, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, secondaryAttacking=false, teamNumber=2, techId=349, weaponWorldState=false }
player = Gorge-3346 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=575, adagradSum=0.036990217864513, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=5, animationSequence2=0, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=575.28515625, animationStart=576.33203125, armor=75, babblerCount=6, babblerShieldRemaining=21, baseYaw=1.3530571460724, bellyYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=35, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=452.83853149414, crouchScalarAtTime=0, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=0.000000 0.000000 0.000000, desiredCameraDistance=0, desiredCameraPosition=0.000000 0.000000 0.000000, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=68.640312 27.578217 -115.389305, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=536.58850097656, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hasBellySlide=false, hatched=false, health=166, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=4, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=true, lastMucousShield=0, lastOverShield=0, lastTakenDamageAmount=10, lastTakenDamageOrigin=62.619965 26.629200 -112.376221, lastTakenDamageTime=535.27484130859, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=11, layer1AnimationSequence2=11, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=555.09765625, layer1AnimationStart=556.6953125, locationId=13, maxArmor=75, maxHealth=166, mode=1, modeTime=-1, modelIndex=141, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=6, onGround=false, onGroundSurface=3, oneHive=false, overShieldRemaining=0, overShielded=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=true, playTime=481.45794677734, playerLevel=84, playerSkill=883, primaryAttackLastFrame=false, processMove=true, pushImpulse=0.000000 0.000000 0.000000, pushTime=0, quickSwitchSlot=3, resetMouse=0, resources=30.655000686646, runningBodyYaw=0.60900002717972, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=0.60900002717972, startCameraAngles=0.000000 0.000000 0.000000, startCameraDistance=0, startCameraPosition=0.000000 0.000000 0.000000, startCameraYOffset=0, startedSliding=false, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=43, techId=210, tertiaryAttackLastFrame=false, threeHives=true, timeAbilityEnergyChanged=575.671875, timeBurnInit=0, timeGroundAllowed=0, timeGroundTouched=576.28515625, timeInkCloakEnd=0, timeLastHealed=535.48205566406, timeLastMenu=0, timeLastVisuallyHealed=535.48205566406, timeOfCrouchChange=0, timeOfLastJump=576.28515625, timeOfLastPhase=0, timeOfLastUse=0, timeOfLastWeaponSwitch=558.4384765625, timeSlideEnd=0, timeUntilPlayerCollisionsIgnored=0, totalXP=1268313, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=0.000000 4.894531 0.000000, velocityLength=4.8000001907349, velocityPitch=1.5831648111343, velocityYaw=0, viewModelId=3410, viewPitch=5.3787937164307, viewRoll=0, viewYaw=0.61059892177582, visibleClient=false, weaponsWeight=0 }
origin = 68.640312 28.178217 -115.389305
direction = 0.353690 0.785930 0.507165
structureAbility = {AddFieldWatcher=function, AddTimedCallback=function, AddTimedCallbackActual=function, AllowBackfacing=function, ConfigureRelevancy=function, CreateStructure=function, DisableOnFinishPhysics=function, DisableOnPreUpdate=function, DisableOnPreparePhysics=function, DisableOnUpdatePhysics=function, DisableOnUpdateRender=function, GetAngles=function, GetAttachPoint=function, GetAttachPointCoords=function, GetAttachPointIndex=function, GetChildAtIndex=function, GetClassName=function, GetCoords=function, GetDistance=function, GetDistanceSquared=function, GetDistanceSquaredToEntity=function, GetDistanceSquaredToVector=function, GetDistanceToEntity=function, GetDistanceToVector=function, GetDistanceXZ=function, GetDropClassName=function, GetDropMapName=function, GetDropRange=function, GetDropStructureId=function, GetEnergyCost=function, GetExcludeRelevancyMask=function, GetGhostModelName=function, GetId=function, GetIncludeRelevancyMask=function, GetIsDestroyed=function, GetIsMapEntity=function, GetIsPhysicsCullable=function, GetIsPositionValid=function, GetIsVisible=function, GetLagCompensated=function, GetMapName=function, GetMixinConstant=function, GetMixinConstants=function, GetNumChildren=function, GetOrigin=function, GetParent=function, GetParentId=function, GetStoreBuildId=function, GetSuffixName=function, GetWorldOrigin=function, IsAllowed=function, OnCreate=function, OnDestroy=function, OnGetIsRelevant=function, OnInitialized=function, OnInvalidOrigin=function, OnParentChanged=function, OnProcessMove=function, OnProcessSpectate=function, OnThink=function, OnUpdate=function, OnUpdateHelpModel=function, OverrideInput=function, PlaySound=function, PlaySoundAtVolume=function, Propagate_Always=1, Propagate_Callback=4, Propagate_Default=0, Propagate_Never=2, Propagate_PlayerOwner=3, SetAngles=function, SetAttachPoint=function, SetCoords=function, SetExcludeRelevancyMask=function, SetIncludeRelevancyMask=function, SetIsVisible=function, SetLagCompensated=function, SetMapEntity=function, SetNextThink=function, SetOrigin=function, SetParent=function, SetPhysicsBoundingBox=function, SetPhysicsCullable=function, SetPropagate=function, SetRelevancyDistance=function, SetUpdateRate=function, SetUpdates=function, SetUsesSimplePhysics=function, StopSound=function, UpdatePhysicsBoundingBox=function, __class= {AddFieldWatcher=function, AddTimedCallback=function, AddTimedCallbackActual=function, AllowBackfacing=function, ConfigureRelevancy=function, CreateStructure=function, DisableOnFinishPhysics=function, DisableOnPreUpdate=function, DisableOnPreparePhysics=function, DisableOnUpdatePhysics=function, DisableOnUpdateRender=function, GetAngles=function, GetAttachPoint=function, GetAttachPointCoords=function, GetAttachPointIndex=function, GetChildAtIndex=function, GetClassName=function, GetCoords=function, GetDistance=function, GetDistanceSquared=function, GetDistanceSquaredToEntity=function, GetDistanceSquaredToVector=function, GetDistanceToEntity=function, GetDistanceToVector=function, GetDistanceXZ=function, GetDropClassName=function, GetDropMapName=function, GetDropRange=function, GetDropStructureId=function, GetEnergyCost=function, GetExcludeRelevancyMask=function, GetGhostModelName=function, GetId=function, GetIncludeRelevancyMask=function, GetIsDestroyed=function, GetIsMapEntity=function, GetIsPhysicsCullable=function, GetIsPositionValid=function, GetIsVisible=function, GetLagCompensated=function, GetMapName=function, GetMixinConstant=function, GetMixinConstants=function, GetNumChildren=function, GetOrigin=function, GetParent=function, GetParentId=function, GetStoreBuildId=function, GetSuffixName=function, GetWorldOrigin=function, IsAllowed=function, OnCreate=function, OnDestroy=function, OnGetIsRelevant=function, OnInitialized=function, OnInvalidOrigin=function, OnParentChanged=function, OnProcessMove=function, OnProcessSpectate=function, OnThink=function, OnUpdate=function, OnUpdateHelpModel=function, OverrideInput=function, PlaySound=function, PlaySoundAtVolume=function, Propagate_Always=1, Propagate_Callback=4, Propagate_Default=0, Propagate_Never=2, Propagate_PlayerOwner=3, SetAngles=function, SetAttachPoint=function, SetCoords=function, SetExcludeRelevancyMask=function, SetIncludeRelevancyMask=function, SetIsVisible=function, SetLagCompensated=function, SetMapEntity=function, SetNextThink=function, SetOrigi..., __is_ent=true, classname="WhipStructureAbility", invalidId=-1, isa=function, kDropRange=6.5 }
lastClickedPosition = 0.000000 0.000000 0.000000
lastClickedPositionNormal = 0.000000 0.000000 0.000000
#3: OnDropStructure lua/NS2_GorgeTunnel/Weapons/Alien/DropStructureAbility.lua:384
self = DropStructureAbility-575 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, expireTime=0, isHolstered=false, lastPrimaryAttackTime=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=13, modelIndex=0, numBabblersLeft=0, numClogsLeft=0, numHydrasLeft=3, numStructuresLeft=1, numTunnelsLeft=0, numWebsLeft=0, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, secondaryAttacking=false, teamNumber=2, techId=349, weaponWorldState=false }
origin = 68.640312 28.178217 -115.389305
direction = 0.353690 0.785930 0.507165
structureIndex = 6
lastClickedPosition = 0.000000 0.000000 0.000000
lastClickedPositionNormal = 0.000000 0.000000 0.000000
player = Gorge-3346 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=575, adagradSum=0.036990217864513, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=5, animationSequence2=0, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=575.28515625, animationStart=576.33203125, armor=75, babblerCount=6, babblerShieldRemaining=21, baseYaw=1.3530571460724, bellyYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=35, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=452.83853149414, crouchScalarAtTime=0, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=0.000000 0.000000 0.000000, desiredCameraDistance=0, desiredCameraPosition=0.000000 0.000000 0.000000, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=68.640312 27.578217 -115.389305, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=536.58850097656, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hasBellySlide=false, hatched=false, health=166, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=4, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=true, lastMucousShield=0, lastOverShield=0, lastTakenDamageAmount=10, lastTakenDamageOrigin=62.619965 26.629200 -112.376221, lastTakenDamageTime=535.27484130859, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=11, layer1AnimationSequence2=11, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=555.09765625, layer1AnimationStart=556.6953125, locationId=13, maxArmor=75, maxHealth=166, mode=1, modeTime=-1, modelIndex=141, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=6, onGround=false, onGroundSurface=3, oneHive=false, overShieldRemaining=0, overShielded=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=true, playTime=481.45794677734, playerLevel=84, playerSkill=883, primaryAttackLastFrame=false, processMove=true, pushImpulse=0.000000 0.000000 0.000000, pushTime=0, quickSwitchSlot=3, resetMouse=0, resources=30.655000686646, runningBodyYaw=0.60900002717972, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=0.60900002717972, startCameraAngles=0.000000 0.000000 0.000000, startCameraDistance=0, startCameraPosition=0.000000 0.000000 0.000000, startCameraYOffset=0, startedSliding=false, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=43, techId=210, tertiaryAttackLastFrame=false, threeHives=true, timeAbilityEnergyChanged=575.671875, timeBurnInit=0, timeGroundAllowed=0, timeGroundTouched=576.28515625, timeInkCloakEnd=0, timeLastHealed=535.48205566406, timeLastMenu=0, timeLastVisuallyHealed=535.48205566406, timeOfCrouchChange=0, timeOfLastJump=576.28515625, timeOfLastPhase=0, timeOfLastUse=0, timeOfLastWeaponSwitch=558.4384765625, timeSlideEnd=0, timeUntilPlayerCollisionsIgnored=0, totalXP=1268313, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=0.000000 4.894531 0.000000, velocityLength=4.8000001907349, velocityPitch=1.5831648111343, velocityYaw=0, viewModelId=3410, viewPitch=5.3787937164307, viewRoll=0, viewYaw=0.61059892177582, visibleClient=false, weaponsWeight=0 }
structureAbility = {AddFieldWatcher=function, AddTimedCallback=function, AddTimedCallbackActual=function, AllowBackfacing=function, ConfigureRelevancy=function, CreateStructure=function, DisableOnFinishPhysics=function, DisableOnPreUpdate=function, DisableOnPreparePhysics=function, DisableOnUpdatePhysics=function, DisableOnUpdateRender=function, GetAngles=function, GetAttachPoint=function, GetAttachPointCoords=function, GetAttachPointIndex=function, GetChildAtIndex=function, GetClassName=function, GetCoords=function, GetDistance=function, GetDistanceSquared=function, GetDistanceSquaredToEntity=function, GetDistanceSquaredToVector=function, GetDistanceToEntity=function, GetDistanceToVector=function, GetDistanceXZ=function, GetDropClassName=function, GetDropMapName=function, GetDropRange=function, GetDropStructureId=function, GetEnergyCost=function, GetExcludeRelevancyMask=function, GetGhostModelName=function, GetId=function, GetIncludeRelevancyMask=function, GetIsDestroyed=function, GetIsMapEntity=function, GetIsPhysicsCullable=function, GetIsPositionValid=function, GetIsVisible=function, GetLagCompensated=function, GetMapName=function, GetMixinConstant=function, GetMixinConstants=function, GetNumChildren=function, GetOrigin=function, GetParent=function, GetParentId=function, GetStoreBuildId=function, GetSuffixName=function, GetWorldOrigin=function, IsAllowed=function, OnCreate=function, OnDestroy=function, OnGetIsRelevant=function, OnInitialized=function, OnInvalidOrigin=function, OnParentChanged=function, OnProcessMove=function, OnProcessSpectate=function, OnThink=function, OnUpdate=function, OnUpdateHelpModel=function, OverrideInput=function, PlaySound=function, PlaySoundAtVolume=function, Propagate_Always=1, Propagate_Callback=4, Propagate_Default=0, Propagate_Never=2, Propagate_PlayerOwner=3, SetAngles=function, SetAttachPoint=function, SetCoords=function, SetExcludeRelevancyMask=function, SetIncludeRelevancyMask=function, SetIsVisible=function, SetLagCompensated=function, SetMapEntity=function, SetNextThink=function, SetOrigin=function, SetParent=function, SetPhysicsBoundingBox=function, SetPhysicsCullable=function, SetPropagate=function, SetRelevancyDistance=function, SetUpdateRate=function, SetUpdates=function, SetUsesSimplePhysics=function, StopSound=function, UpdatePhysicsBoundingBox=function, __class= {AddFieldWatcher=function, AddTimedCallback=function, AddTimedCallbackActual=function, AllowBackfacing=function, ConfigureRelevancy=function, CreateStructure=function, DisableOnFinishPhysics=function, DisableOnPreUpdate=function, DisableOnPreparePhysics=function, DisableOnUpdatePhysics=function, DisableOnUpdateRender=function, GetAngles=function, GetAttachPoint=function, GetAttachPointCoords=function, GetAttachPointIndex=function, GetChildAtIndex=function, GetClassName=function, GetCoords=function, GetDistance=function, GetDistanceSquared=function, GetDistanceSquaredToEntity=function, GetDistanceSquaredToVector=function, GetDistanceToEntity=function, GetDistanceToVector=function, GetDistanceXZ=function, GetDropClassName=function, GetDropMapName=function, GetDropRange=function, GetDropStructureId=function, GetEnergyCost=function, GetExcludeRelevancyMask=function, GetGhostModelName=function, GetId=function, GetIncludeRelevancyMask=function, GetIsDestroyed=function, GetIsMapEntity=function, GetIsPhysicsCullable=function, GetIsPositionValid=function, GetIsVisible=function, GetLagCompensated=function, GetMapName=function, GetMixinConstant=function, GetMixinConstants=function, GetNumChildren=function, GetOrigin=function, GetParent=function, GetParentId=function, GetStoreBuildId=function, GetSuffixName=function, GetWorldOrigin=function, IsAllowed=function, OnCreate=function, OnDestroy=function, OnGetIsRelevant=function, OnInitialized=function, OnInvalidOrigin=function, OnParentChanged=function, OnProcessMove=function, OnProcessSpectate=function, OnThink=function, OnUpdate=function, OnUpdateHelpModel=function, OverrideInput=function, PlaySound=function, PlaySoundAtVolume=function, Propagate_Always=1, Propagate_Callback=4, Propagate_Default=0, Propagate_Never=2, Propagate_PlayerOwner=3, SetAngles=function, SetAttachPoint=function, SetCoords=function, SetExcludeRelevancyMask=function, SetIncludeRelevancyMask=function, SetIsVisible=function, SetLagCompensated=function, SetMapEntity=function, SetNextThink=function, SetOrigi..., __is_ent=true, classname="WhipStructureAbility", invalidId=-1, isa=function, kDropRange=6.5 }
#4: lua/NetworkMessages_Server.lua:90
client = ServerClient { }
message = {direction=0.353690 0.785930 0.507165, lastClickedPosition=0.000000 0.000000 0.000000, lastClickedPositionNormal=0.000000 0.000000 0.000000, origin=68.640312 28.178217 -115.389305, structureIndex=6 }
player = Gorge-3346 {abilityEnergyOnChange=100, activeHealingMistId=-1, activeWeaponId=575, adagradSum=0.036990217864513, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.099999994039536, animationGraphIndex=57, animationGraphNode=5, animationSequence2=0, animationSequence=2, animationSpeed2=1, animationSpeed=1, animationStart2=575.28515625, animationStart=576.33203125, armor=75, babblerCount=6, babblerShieldRemaining=21, baseYaw=1.3530571460724, bellyYaw=0, bodyYaw=0, bodyYawRun=0, cameraDistance=0, cameraYOffset=0, canUseTunnel=true, celeritySpeedScalar=0, clientIndex=35, cloakRate=0, cloakingDesired=false, collisionRep=0, communicationStatus=1, creationTime=452.83853149414, crouchScalarAtTime=0, crouching=false, darkVisionSpectatorOn=false, darwinMode=false, desiredCameraAngles=0.000000 0.000000 0.000000, desiredCameraDistance=0, desiredCameraPosition=0.000000 0.000000 0.000000, desiredCameraYOffset=0, desiredYOffset=0, detected=false, dissolveStart=0, dragsUmbra=false, electrified=false, enableTunnelEntranceCheck=false, energizeLevel=1, enzymed=false, flinchIntensity=0, followingTransition=false, fov=95, frozen=false, fullPrecisionOrigin=68.640312 27.578217 -115.389305, fullyCloaked=false, gameEffectsFlags=320, giveDamageTime=536.58850097656, hallucinatedClientIndex=0, hasAdrenalineUpgrade=false, hasBellySlide=false, hatched=false, health=166, healthIgnored=false, hotGroupNumber=0, inCombat=false, inventoryUpdateId=4, isCatalysted=false, isHallucination=false, isMoveBlocked=false, isOnEntity=false, isOnFire=false, isUsing=false, jumpHandled=false, jumping=true, lastMucousShield=0, lastOverShield=0, lastTakenDamageAmount=10, lastTakenDamageOrigin=62.619965 26.629200 -112.376221, lastTakenDamageTime=535.27484130859, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=11, layer1AnimationSequence2=11, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=555.09765625, layer1AnimationStart=556.6953125, locationId=13, maxArmor=75, maxHealth=166, mode=1, modeTime=-1, modelIndex=141, moveButtonPressed=false, moveTransition=false, movementModiferState=false, mucousShield=false, numBabblers=6, onGround=false, onGroundSurface=3, oneHive=false, overShieldRemaining=0, overShielded=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playIdleSound=true, playTime=481.45794677734, playerLevel=84, playerSkill=883, primaryAttackLastFrame=false, processMove=true, pushImpulse=0.000000 0.000000 0.000000, pushTime=0, quickSwitchSlot=3, resetMouse=0, resources=30.655000686646, runningBodyYaw=0.60900002717972, secondaryAttackLastFrame=false, selectionMask=0, shieldRemaining=0, sighted=false, silenceLevel=0, sliding=false, slowAmount=0, standingBodyYaw=0.60900002717972, startCameraAngles=0.000000 0.000000 0.000000, startCameraDistance=0, startCameraPosition=0.000000 0.000000 0.000000, startCameraYOffset=0, startedSliding=false, stormCloudSpeed=false, teamAtEntrance=2, teamNumber=2, teamResources=43, techId=210, tertiaryAttackLastFrame=false, threeHives=true, timeAbilityEnergyChanged=575.671875, timeBurnInit=0, timeGroundAllowed=0, timeGroundTouched=576.28515625, timeInkCloakEnd=0, timeLastHealed=535.48205566406, timeLastMenu=0, timeLastVisuallyHealed=535.48205566406, timeOfCrouchChange=0, timeOfLastJump=576.28515625, timeOfLastPhase=0, timeOfLastUse=0, timeOfLastWeaponSwitch=558.4384765625, timeSlideEnd=0, timeUntilPlayerCollisionsIgnored=0, totalXP=1268313, transitionDuration=0, transitionStart=0, tunnelNearby=false, tweeningFunction=1, twoHives=true, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=0.000000 4.894531 0.000000, velocityLength=4.8000001907349, velocityPitch=1.5831648111343, velocityYaw=0, viewModelId=3410, viewPitch=5.3787937164307, viewRoll=0, viewYaw=0.61059892177582, visibleClient=false, weaponsWeight=0 }
origin = 68.640312 28.178217 -115.389305
direction = 0.353690 0.785930 0.507165
structureIndex = 6
lastClickedPosition = 0.000000 0.000000 0.000000
lastClickedPositionNormal = 0.000000 0.000000 0.000000
dropStructureAbility = DropStructureAbility-575 {animationBlend=0, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, collisionRep=0, expireTime=0, isHolstered=false, lastPrimaryAttackTime=0, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=13, modelIndex=0, numBabblersLeft=0, numClogsLeft=0, numHydrasLeft=3, numStructuresLeft=1, numTunnelsLeft=0, numWebsLeft=0, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=false, secondaryAttacking=false, teamNumber=2, techId=349, weaponWorldState=false }

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