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The Lazy Archdemon - Ludum Dare 55

You have been chosen to herald the invasion of earth! Can you overwhelm the defenders before the archdemon gets bored and decides to replace you?

A reverse tower defence game.

My entry to the 55:th Ludum Dare game jam (theme: Summoning), following the compo rules (alone, from scratch, 48 hours).

Play the game in Your browser or check out the Ludum Dare entry!

Software Used

Bevy (game engine), space_editor (game editor), Visual Studio Code (code), Rust (language), Audacity (sound), Blender (graphics), Macondo (font), git (version control), and Github (hosting).

Developer commentary

I would have liked add more content (and models for the units), but spent too much time just setting things up (the drawback of using a less mature engine and even less mature editor). I added the UI relatively late, but I really felt the game coming together after that, so maybe I should try prioritising the UI earlier next time?

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