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So_long

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A optimiser:

  • les fonctions de deplacement du joueur: ft_move_1, ft_move_2, ft_move_3 (on recalcule a chaque fois le nouvelle emplacement du joueur, ce qui est inutile)
  • Utiliser put_image au lieu de ("put_mlx_img") je crois. on gagneras quelques lignes

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