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kintsukuroi's Introduction

Kintsukuroi

An Android Experiment game inspired by the Japanese art of Kintsukuroi

By Chelsea Saunders (pixelatedcrown) with music by Clark Powell

This project was built with Unity 5 - select "Open Other" from the initial Unity screen and select the included "unity" folder as the folder.

Locations of interest:

  • The C# scripts [Kintsukuroi/unity/Assets/Scripts/]
  • The vessel models [Kintsukuroi/unity/Assets/Models/Vessels/]

The main scripts include:

  • VesselScript (deals with the vessels, namely during gameplay as well as gameplay itself)
  • UIScript (deals with the UI display throughout the game)
  • MusicScript (deals with all the music in-game)
  • GlobalValues (used for holding variables that are shared across scripts)
  • GameModes (controls the differences between Normal and Timed gameplay modes)
  • DeletePlayerPrefs (strictly for deleting player preferences when it comes to deleting save data)

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