aeroluna / noodleextensions Goto Github PK
View Code? Open in Web Editor NEWThis mod lets you see cool things that mappers have put in their maps. Report all issues to Reaxt.
License: MIT License
This mod lets you see cool things that mappers have put in their maps. Report all issues to Reaxt.
License: MIT License
Your mods (chroma,NoddleEx) are making the game even more funnier.
The past 1-2 month i can't find your mods in ModAssistant and i can't make it work from here github.
Will it be available in ModAssistant again?
Pretty self explanatory. The game simply hard freezes on a black screen when you start any BTS song. I assume this is because of the floating BTS characters being recognized as a Custom Event or something similar.
Currently with the latest build 1.3.2.0 ANY map that uses noodle extensions completely breaks and doesnt spawn any notes, walls and bombs. the map itself doesnt move either
EDIT: i tried using older versions of noodle extensions and it persists. it is actually CustomJSONData thats causing this issue
This is true, on my 1650 super, but this update also made the walls look very low resolution.
This and the previous release make a huge difference on this example map: https://beatsaver.com/beatmap/dd1d
My GPU is well up to the task of spitting out 72+ FPS here due to the new update, but..
The problem is the walls just don't seem as wally as they were. Is there a way to reverse the effects of the new release, like an option in game?
Thanks
Downgrading just puts all notes in one place, and disables walls, #19
it won't register as being installed
chroma too
Kind of a strange issue. I have tried it with and without chroma requirements, and It appears to be something with Noodle or CustomJSON data.
It is also the same spawning effect that happens with every stack/double in Mapping Extensions maps (ME does this regardless of static lights toggle).
Examples:
Look at the difference between the stacks/double stack spawns in both plays here - https://streamable.com/7fbxvd
These are vanilla notes with no custom data on them btw.
This is a more extreme example where the map is unplayable with static lights enabled - https://streamable.com/nzdxlp
I have a bunch of fake notes on the same beat as the really problematic notes which I think is what's making them spawn all the way in space.
If there's anything more I can do to help, let me know.
wgat the title says
v1.3.11 (pre-release)
performance degraded to completey unplayable levels, using latest CustomJsonData
performance not degraded on previous release (v1.3.10)
tested on https://beatsaver.com/beatmap/14d64
latest log file
_latest.zip
In a map with player rotations (i used signager) if you pause the game in the middle of one of them, the rotation does not get reset when paused, and the rotation persists through the rest of the level.
here is a twitch clip of the issue happening, pardon my ranting :p
It seem playspace moving is bugged
https://www.youtube.com/watch?v=QPsQ8kP4kqo
this doesn't work on the MacBook
I found out that the NoodleExtension causes some form of laggy/glitchy behaviour of the sabers once i have started a song that uses this extension (I'm on version 1.3.9 currently).
This laggy/glitchy behaviour then also keeps existing even when beeing back in the main lobby after finishing/aborting the song that used that extension.
Not sure if others also have this experience, i am using the Valva Index on a Windows 10 PC that can definitely handle the workload (RTX 3090).
I will start testing the previous versions and will update this issue if I find a version that works.
It could also be some corellation between Noodle and other mods, so if any of you also has this problem, let's investigate! :)
Hello,
i was Playing Beatsaber and looked into my Beatsaber logs and saw many weird Critical Noodle Extension log's if anyone want to look into it i'll put my log in here.
i don't have any issue when playing (ig)
https://puu.sh/GT6X7/19ed553463.png
Song that i think that causes the Errors. (https://cdn.discordapp.com/attachments/768708482618228746/783375524679909406/unknown.png)
I tried out this update, but the songs i checked said i didn't have NoodleExtensions installed?.
Mods i have:
BS 1.16.1, BSIPA 4.1.6, BSML 1.5.3, BSUtils 1.10.0, CustomJSONData 1.1.4, Ini Parser 2.5.7, SiraUtil 2.5.5, SongCore 3.4.1, SongDataCore 1.3.8, SongBrowser 6.2.0, BeatSaverDownloader 5.6.1, BeatSaverSharp 2.0.1, ScoreSaber 3.1.0, ScoreSaberSharp 0.1.0, Counters 2.2.1, CameraPlus 5.2.0, CustomAvatar 5.2.3, DynamicOpenVR 0.4.0, ModelDownloader 1.1.1, ChatCore 2.1.2, EnhancedStreamChat 3.0.0-rc10, SongRequestManager 2.16.1, MappingExtensions 1.5.2, NoodleExtensions 1.3.16, ParticleOverdrive 1.11.1, SearchByMapperName 1.0.1, ServerBrowser 0.6.0, Multiplayer Extension 0.5.0.
When effects are applied to notes, (I do not know the name of the specific effects, but it's usually when the arrows and/or blocks disappear), the hitboxes vanish.
Game is the newest version on PC. Maps are visible on the left side but after selecting, it is always loading and start button won't pop up.
A new update made this mod stop working please fix it!!!
Game version 1.13.0
Mod version 1.3.2
Under the above circumstances, the official BTS map freezes due to a CRITICAL error.
Other official and custom maps are fine.
On maps with player movement on the Z axis the notes in the map will not follow the track properly, and still spawn at the default position as if the player has not moved at all, and the notes will in turn speed up or slow down depending on if you are positive or negative on the Z axis. This will also put the map off time and out of sync with everything else :)
In maps like Lost Memory, and The Wall Remastered, the notes spawn about one lane too high for me. This doesn't happen initially, but only once the map has moved you from your normal position.
Version: Latest from Releases
Beat Saber Version: 1.13.2
Installed Plugins: https://imgur.com/a/ESoMstC
This is what the notes in The Wall are supposed to look like: https://youtu.be/8ipOK0g8H3w?t=144
This is what they look like for me: https://www.youtube.com/watch?v=4hEZK6l_3JI
It's not my player height, since notes spawn fine in normal maps.
A linear search is currently used to find the relevant point index in animations. This cost might be a bottleneck with long animations (and many of the existing modcharts have pretty long animations). You could use a binary search to make this cost logarithmic wrt the list size instead of linear.
Example (disclaimer: not compiled nor tested):
public Vector3 Interpolate(float time)
{
if (_points == null || _points.Count == 0)
return _vectorZero;
if(_points.First().Point.w >= time)
return _points.First().Point;
if(_points.Last().Point.w <= time)
return _points.Last().Point;
int l = 0, r = _points.Count;
while(l < r - 1) {
int m = (l + r) / 2;
if(_points[m].Point.w < time)
l = m;
else
r = m;
}
float normalTime = (time - _points[l].Point.w) / (_points[r].Point.w - _points[l].Point.w);
normalTime = Easings.Interpolate(normalTime, _points[r].Easing);
if (_points[r].Smooth)
return SmoothVectorLerp(_points, l, r, normalTime);
else
return Vector3.LerpUnclamped(_points[l].Point, _points[r].Point, normalTime);
}
Your mod is incompatible with left handed mode.
Please fix that, I have no right hand to use...
Whenever I open a noodle extensions level, it places all of the notes in one place and I get like 10 FPS. Is this a known issue?
You should upload the latest release to BeatMods so it shows up in ModAssistant. Currently only the previous release is there.
https://beatmods.com/#/
Noodle Extensions still hasn't been released to BSMG
https://beatmods.com/#/mods
@PokeyManatee4
Chroma and Noodle Extensions for Quest are ported by a different person, not Aeroluna.
However, they are coming
Originally posted by @Fatalution in #72 (comment)
If I start any map which is using Noodle-Extensions I cannot pause the map until it is over.
Maps that do not use this extension work flawlessly.
Hi, i have Beat saber 1.16.1 and i installed the latest version of Noodle Extensions and Chroma and the game doesn't detect this plugins, i tried to reinstall Beat saber and the same problem happens, i can't play song that require Noodle Extensions or Chroma, someone can help?
Now, before you think I am missing, I feel the haptics in my controller. This even happens on 50% speed.
Maps that work fine:
Teminite - spider
Maps that fail:
MitiS Feat. RORY - Try
Meiso - NULCTRL MEISO FLIP
PC
I posted this in multiplayer extension as per instruction from boulders2000; a mod on the beat saber modding group discord.
Zingabopp then said: "This is purely a NoodleExtensions issue."
So I am posting it here.
When playing a song with noodle extensions and multiplayer extensions a second note will appear and start turning the wrong way. This extra note is unhittable. It seems to not be a problem when one of the two players die. This is making me think that the second players notes are in the wrong "lane". Used song in the video: https://beatsaver.com/beatmap/11cf8
Link to video: https://1drv.ms/u/s!AkaSnPycUYb2h2nrnuuaBo-nOM8Q?e=2aqVoP
Reproduce
https://github.com/Zingabopp/MultiplayerExtensions/files/5791656/_latest.log
Steps to replicate:
1.3.17 works and doesn't have this bug
Log file: _latest.log
I'm am starting to go crazy because I cant play up and down so 1.13.4 coming how soon
I am not sure if I'm missing something or not, but when I try to use the mod on a song that it is required, it says I don't have the mod.
some block effects dont work and just show multiple blocks on top of each other
1.3.11 Install has MASSIVE LAG. I could normally play maps with massive wall counts at once - such as Ghost Choir flawlessly at 70fps on my Rift S. Updating to 1.3.11 because BSIPA update caused massive lag, and my average framerate dropped to below one on the same map. A couple dozen walls causes huge drop in FPS. Not sure what's causing this. The view inside VR also goes to hell.
Downgrading to 1.3.9 fixed the issue. Definitely a thing with pre-releases. Might need to be fixed, or maybe it's because it's a pre-release. Unsure.
https://user-images.githubusercontent.com/44149188/112764883-586d0f80-8fbf-11eb-9b57-b00d16fb9e60.mp4
I would really like to see this mod updated to 1.18.0 cause I love your work :3
might be a known issue already, but when starting any of the BTS songs with noodle extensions installed the game only loads a black screen. I knew it was between this, chroma, and technicolor as they were the last ones I added, so I removed them one by one nuntil I found it was noodle extensions causing the issue.
This is NOT #2 (in fact you need a fixed CustomJSONData to get this far), nor is it related to MappingExtensions. Some (all?) affected songs do NOT tag MappingExtensions as a requirement, and the issue occurs even when MappingExtensions.dll is removed from the Plugins folder entirely.
Symptoms vary, but range from corrupted text to walls being in the middle of the field when they should be distant.
Example of corrupt text: https://bsaber.com/songs/a76b/
Left-handed OFF:
Left-handed ON:
Hey dudes, awesome mod! Something in the way you're doing one or two of the effects, however, completely breaks SpinMod (SpinSaber/WobbleSaber) and causes the play area to go flying off into the distance during a spin. Hoping we can work together to figure out what's going on there as MANY streamers use SpinMod during their streams, and are unable to use their interactive features while still being able to enjoy the game and provide a fun experience for their viewers.
Its most notable about halfway through ANALYS when the tunnel of blocks appears.
I suspect it has something to do with how you're modifying the hierarchy from the PlayerController, or perhaps completely ignoring the PlayerController's current transform. It may be as simple as placing your movement code on a parent transform of the PlayerController and only manipulating the localPosition and localRotation values of your controller's transform. (Basically wedge another transform between PlayerController and its current root)
Thanks! Hit me up on Discord!
XypherOrion#1883
When i try to press the start button on any level it simply does nothing
Using the latest Heck, NoddleExtensions and Chroma
With player rotation, the notes seem to direct themselves toward the platform/world origin and not the player.
https://streamable.com/thztss
Best example I could find was moving the player up, and point them straight down, the player would see the tops of the notes.
I can send a test map on request if needed :)
I had NoodleExtensions (and Heck and Chroma) installed.
When first opening up the game and playing the first song, my swings would register fine.
When restarting or going to another song, it wouldn't register my cuts, or at least it seemed like it would, but then consider I broke the combo right after.
Turned off my game, moved NE away from the plugins folder as I suspected it was because of it, booted my game up again and it works fine now.
Plugins folder:
(also had the latest NoodleExtensions for 1.16.1 obviously)
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