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dungeoncrawler's Introduction

Dungeon Crawler

A 2D Dungeon Crawler with partially generated Dungeons and simple Ai. Game built with libGDX.

What I've learned

  • Game Programming in Java using the libGDX framework
  • Partially Dungeon creation
  • Simple oldschool Ai development using Statemachines
  • Saving and Loading Json + Tmx Files
  • Java Design Patterns
  • Build-Management using Gradle

Build the Project

  • Setup your development environment
  • To build for desktop and create an executable jar file, use the commandline and navigate to your projects root folder, then type the following:
    • For Windows: gradlew.bat desktop:dist
    • For macOS/Linux: gradlew desktop:dist
    • You can find the resulting jar in the desktop/build/libs folder.

Credits

Powered by libGDX

UI Skin by Raymond "Raeleus" Buckley

Sound Effects by Morten Barfod Søegaard

Music by Kevin MacLeod

License

Copyright 2019 Adrian Reimer

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

dungeoncrawler's People

Contributors

adrianreimer avatar

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