adrenak / unex Goto Github PK
View Code? Open in Web Editor NEWUnity3D, extended. Includes hotkeys, C# extensions, utilities and more.
Unity3D, extended. Includes hotkeys, C# extensions, utilities and more.
Scripts like the LogCat viewer and Hotkeys are editor scripts but in the runtime directory. It's preventing builds.
Runner class leaves stray gameobjects.
Return if the invocation to open or close a view in navigation was successful or not.
Some platforms don't support WebCamTexture
. On these platforms, methods like this one will prevent the game from running even if they're not being used.
Could you please wrap any code that uses WebCamTexture in some kind of #if
, when you get a chance?
ALT+SHIFT+A is a shortcut officially introduced in Unity 2018 and a custom one by Unex is not required
Navigation probably doesn't need a back method. Instead if needs accessors to get the second last element, which if required can be opened again
Improve the file/directory structure in the release package. "build" folder is ignored by gitignore. Put all the dlls in Plugins and extensions in Scripts
master
branch failed. π¨I recommend you give this issue a high priority, so other packages depending on you could benefit from your bug fixes and new features.
You can find below the list of errors reported by semantic-release. Each one of them has to be resolved in order to automatically publish your package. Iβm sure you can resolve this πͺ.
Errors are usually caused by a misconfiguration or an authentication problem. With each error reported below you will find explanation and guidance to help you to resolve it.
Once all the errors are resolved, semantic-release will release your package the next time you push a commit to the master
branch. You can also manually restart the failed CI job that runs semantic-release.
If you are not sure how to resolve this, here is some links that can help you:
If those donβt help, or if this issue is reporting something you think isnβt right, you can always ask the humans behind semantic-release.
package.json
file.A package.json file at the root of your project is required to release on npm.
Please follow the npm guideline to create a valid package.json
file.
Good luck with your project β¨
Your semantic-release bot π¦π
Add TryInvoke to events
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