These macros were made with several things in mind: choice of save modifier, choice of attack type, number of rolls, and a compact and readable roll output. Critical hits will be green, critical misses will be red, advantage rolls will be blue, disadvantage rolls will be purple. All properly color-coded and organized in chat. Includes skeleton_saves, skeleton_attacks, voidclaw_attacks. voidclaw_saves removed as skeleton_saves now covers any selected token.
In order to tailor these to your character, you will need to change at least the following:
- Attacks: Change "Valkrana Vil Galath Faeri Miraquinal" to the name of your character. This adds the damage from the Undead Thralls class feature to your minions' attacks.
- Attacks: Note that the attacks macros are tailored to skeletons. The '4' in the rollStr1a, rollStr1b, rollStr2a, rollStr2b variables represent a skeleton's proficiency bonus + DEX modifier, and will need to be changed. If your minion's damage roll isn't a 1d6, that will also need to be changed in both instances of the dMG variable.