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View Code? Open in Web Editor NEWDraconic Reactor computercraft monitoring and failsafe interface
Draconic Reactor computercraft monitoring and failsafe interface
im getting an error on line 178 of the code i think.
the error reads (Startup:178: attempt to concatenate string and boolean.)
not sure how to fix this
Well as the title says the programm doesnt keep the shield strengh at 50% it increases the input, but not enough to keep it up apperently. It works if I manually adjust the value with the monitor, so the programm should be correctly hoocked up and energy is also enough provided. Also it doesnt try to reach the output I set if i set it to 300k rf/t and it was at 210k rf/t the output goes down instead of going up to 300k.
I've set up everything to the dot, exactly as stated in the readme but I get an error message on line 178. How do I fix the line/edit the code? Do I have to type in another command into the actual computer in Minecraft? Do I link the computer to another pastebin URL? Sorry, I'm a super huge noob to ComputerCraft.... Anything helps thanks.
I am recent to Git Hub scripts so I might have botched something while putting in the code, but other than that, every individual line of code I enter, eventually, like, twelve of them in a row start spitting back errors.
I went into a single-player creative world to test this out before I did it on the hosted infinity evolved server I'm playing on but I can't figure out how to get this to work.
I've read the ReadMe thing. I added the text to the "install" file but when I log back on and do >install
i get these:
I've never used CompCraft so I can assume i'm doing something wrong but I don't know what.
Loaded the program for the first time and it worked great. Had to move stuff around and now the program wont start. When I go to setup it says at the bottom. startup:180: attempt to call nil.
I have trashed the computer and re downloaded the code, but i get the same error and nothing on screen no matter what I do.
Any ideas? only thing i see that changed is the monitor and flux gate id's go up every time I move it. Would that have something to do with it?
I have been attempting to edit this code so that on each update the output limit will increase or decrease proportionally difference between the temperature and a defined target temperature, ri.temperature keeps returning nil when I add the code directly, do you know why that is or how it could be fixed?
---EDIT---
I fixed this, I have changed autoinput mode to a full auto mode that on every update changes the out put limit to
Limit = generation + (Target Temperature - Current Temperature) * 50
Where Target Temperature is defined in by the user and defaults to 7000 I encourage you to use the code it's working very well for long term management and I've uploaded it as a branch
I have used this computer craft code before in another world. But in a new one now with some friends but cannot seem to get it to work. I type pastebin get Ls1Wg3QQ install, then install underneath but it doesnt show up on the monitor. When I try to edit there is no code there either, unsure if im doing wrong or not... been a while since i did this
I fixed the error on like 178 and got the program itself working, the fix mentioned in the previous posted issue, but now im realizing that the only thing not working is the automatic regulation of the shield. How can I fix this?
Help i installed mc 1.12.2 and have run in to a problem whit the reactor.
The the error is startup:51: No valid fluxgate was found
When I press the button to make it automatically change the input it does not work
Computer cant find input fluxgate on a server restart which leads to the programme not running
When in AU Mode the program does not push enough rf into the reactor, so it just shuts down at 15% and starts all over again from 50%.
Version:
FTB Infinity Evolved
1.7.10
so when i get to starting this thing i get an error
"startup:178: attempt to concatenate strong and boolean"
any idea why this might be happening? im playing on the ATM modpack
Running a locally hosted custom modded server, which causes the program to crash when I restart the server. It throws a nullpointerException when this crash happens. No further information shown.
I know this isn't for 1.16.5, however, it didn't take too much to make it compatible in case you wanna load a version for that. There's no bug just letting you know.
In my Minecraft server (FTB-revelations), I tried this program and it gave the error that on line 178, it can't print the boolean variable "v".
A fix for this is to change (on line 178 of drmon.lua):
print(k.. ": ".. v)
to
print(k.. ": ".. tostring(v))
This fixes the issue without breaking older versions
I built the reactor and I can get it up and running, but it appears that the field strength will not stay at 50%, the code seems to be working fine, but after a delay the percentage just drops until reaching 15% where the code automatically resets the reactor.
I am running FTB infinity evolved on minecraft version 1.7.10 and the only part of the code I changed was in line 280. It said (1-(targetStrength/100)) and it now says (.7-(targetStrength/100)). I did this because I found somewhere that it had to be done when running infinity evolved because everything takes more power.
My setup is exactly as described by the MindCrafters in their tutorial except I have cryo-stabalized fluxducts instead of energy tranciever and I added some cryo-stabalized fluxducts between my tesseracts and the flux-gates.
I am not sure if this is a problem with the code or something messed up with draconic evolution, but I wanted to bring up that this was happening and see if anyone else was having similar issues or knows what is wrong.
When i turn on the reactor the saturation continues to climb to over 90% and doesn't stop, the temperature starts dropping fast yet the field strength stays at 50 or above, could you explain to me why does this happen?
it says no valid fluxgate can someone pls help?
i am attempting to attach multiple reactor stabilizers in an attempt to produce over 20mil rf/t. how ever im not sure if this script even allows this and if i can connect modems to the stabilizers. so simply put i need to connect this computer craft program to 4 stabilizers simultaneously?
Hello, i cannot get this program to work. The input fluxgate is not interacting with the program. Even if i manually change the value (via the monitor), the fluxgate's value stays the same. There are no error messages provided by the computer either so it is recognising it. I have tried placing the modem on multiple sides of the fluxgate too. Any ideas?
startup:178:attempt to concentrate string and boolean, Any help?
I did the exact command as you said, and it installed correctly. I type install, it doesn't say start or anything, but it doesn't say "No such program" either. Once I did this, I look at the monitor, and there is nothing there. I assure you the system is set up completely correct, and here's a couple of screenshots:
Also, I tried using the command startup, and it says "No such program".
That's all.
I am playing on a server with some friends, it is just the four of us. I setup the reactor as usual and install everything and it just does not work. The Input and Output shoot up to 900,000 and the reactor does not charge. If we try to kick start it by forcing power in, the program lowers the output and we can't control the reactor. I test all this in creative and everything works just fine. Why is it doing this?
I built the reactor and CC setup as it said twice on different worlds. They're exactly the same, one works and one does not produce anything and take in anything. When I try to raise the output, nothing happens.
Hello, i tried today to download this programm on my Server. Unfortunatelly i don't have any experience in CC if anyone could help i would be very happy!
I wanted to install with:
pastebin get Ls1Wg3QQ install
install
and nothing happens, even on my 3x3 advanced monitor i cant see anything.
Also tried to get it running with the existing and solved issues.
On my Server is not even a file in ...World/computer/...
fuelConversionRate: 846
temperature: 7378.53
fieldStrength: 5.0116072E7
fieldDrainRate: 116238
generationRate: 649335
status: online
energySaturation: 153503950
maxFuelConversion: 10368
fuelConversion: 444.188
maxFieldStrength: 100000000
maxEnergyStaturation: 1000000000
Output Gate: 650000
Input gate: 232476
Java Exception Thrown:
Java.lang.NullPointerException
and this error other times
Java Exception Thrown:
Java.lang.IndexOutOfBoundsException: Index:0, Size: 1
i keep getting that Java error after so 2-5 min of the app running
I play on a hosted server in Minecraft 1.7.10 withe the FTB infinity evolved modpack an read the README multiple times but cannot a mistake. I also rebuild it some times and build it 1 to 1 like in the video
Ok so i did exactly what you told me to do (doing "pastebin get Ls1Wg3QQ install" then "install" then "startup") but even if the computer says that it successfully downloaded the code from pastebin.com, when i do startup it tells me it doesn't exist and when i check what's inside "install" by doing "edit install", it looks like nothing is in there, pls help
EDIT : I only get this issue on SkyFactory 2.5, i tested on Infinity Evolved and it worked
I have used the program for a while now and i did accidentally disconnect my rector from my power bank for a sec. my reactor overheated and the program stopped the reactor and worked like it should do.
The problem is the screen shows the output and input gate is going down all the time, right now both are synchronised going down and is at 20 rf/t. The temperature is 2,007 C and going very slowsly down.
I have tried to reboot the computer and even replacing the computer and installed the program again but every single time the input and output gate keeps going down.
I can't get the reactor to start generating power again.
Not sure what is causing this but the Field Strength displays a few numbers below what it should.
http://puu.sh/sJh10/0c80530536.png -Example of it doing this.
http://puu.sh/sJh5T/fde3a99ba9.png -Example of it being at 50%
http://puu.sh/sJhnf/adc2daec72.png -Heres a better view
This is really weird and i don't code so.... an explanation for this would be good. Thanks
Hello, I'm having an issue in single player. After setting up the program for the first time, everything works fine. When I restart the game my actual reactor output no longer matches what I've set on the monitor, being lower by 33%. With 1 million RF/t set on output, the output gate is only accepting 666 thousand RF/t. I can sometimes fix this temporarily by disconnecting the gates and monitor, restarting my single player game and reconnecting everything.
(Edit)
After disconnecting all modems, picking up the advanced computer, restarting the game, replacing the computer and reinstalling the program, it works, until I restart the game again. Interesting to note is that not every restart of the game causes this bug, It seems to happen randomly after 1 to 4 times starting the game.
(Edit 2)
After further testing this seems to not be a problem with the program at all, rather the flux gate itself. Applying a redstone signal resets the flux gate and forces it to function correctly.
I tryed the program but the auto that change RF/t on the input gate doesnt want to change by it own and i do not know why. On Minecraft 1.12.2 . it just stays on 10,000rf/t know and doesnt change. i know it is warming up just becasue i restared it.
The monitors keep flashing, but other then that it's perfectly fine =3 Anyway to fix it?
I'm not sure if it's a compatibility issue with the
Draconic-Evolution-1.16.5-3.0.20.440-universal.jar version of draconic evo or if I'm just missing something, but I can't seem to get the program to recognize my flux gates and was wondering if I was just being stupid or if it was a compatibility issue with a change to the newer version that breaks this code. Either way, the program is set to default data and my setup is designed to obey its parameters as-is... if there is a fix I can make easily please let me know!
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