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acgessler avatar acgessler commented on September 24, 2024

There's some challenges:

  • WinForms looks weird under Mono.
  • OpenGl bindings do exist, but behaviour varies a bit. I tried once and I didn't get open3mod to render anything under Mono.

With some time investment, it could certainly be ported.

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salarelv avatar salarelv commented on September 24, 2024

Maybe it is easier to port the UI to Qt or GTK?

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acgessler avatar acgessler commented on September 24, 2024

Most of open3mod core is actually UI code, so I doubt it would be a quick transition.

I'd be very happy to see a Linux port though, but I won't have time for it myself anytime soon.

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jonbitzen avatar jonbitzen commented on September 24, 2024

Hello there -

I'm trying to port open3mod to Linux (and eventually OSX) in a fork I made. With some work I've been able to get it to compile, but I'm getting this stack trace when I go to run it. It seems like o3m is either opening a file that doesnt exist, or a file with bad info. I'm mostly a Java/Linux guy so some of this Windows UI stuff is new to me - but if you can just give me a broad pointer to what's going on here I can probably sort it out:

[removed the stack trace, I figure out the issue; on Linux I there is a malformed user preferences file which causes this issue]

Thanks

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