NeoAxis Engine is a versatile real-time platform for making 3D, 2D games and apps.
- The most open real-time .NET development platform.
- All power of advanced source-provided solution under your control.
- A complete suite of development tools for real-time 3D project creators.
- Open for the integration of third-party services and stores.
- Windows 7+ x64
- Windows 7+ x64
- Android 8.0+ ARM64 (Oreo)
- UWP x64 (Universal Windows, Xbox, Windows Store)
For Windows:
- You need Visual Studio 2019 with .NET Core 3.1. Use NeoAxis.Managed.Sources.sln.
- The native core for Windows is already compiled.
- Download Sci-fi Demo and Nature Demo from the Asset Store window inside the editor.
More:
- How build for other platforms see https://www.neoaxis.com/docs/html/Platforms.htm.
- To compile project assemblies you can use Visual Studio Code or another C# IDE. Use NeoAxis.Managed.ProjectOnly.AnyIDE.sln.
- Set up NeoAxis.Editor assembly as StartUp project to make run with debugger.
- Add a new code to the NeoAxis.CoreExtension by default. Project assembly is also good.
- Use English code page for your project if it possible: NeoAxis#1
NeoAxis Engine is distributed under the NeoAxis Engine End User License Agreement. https://www.neoaxis.com/licensing
- What is the difference between the version on the GitHub and the installer from www.neoaxis.com?
It is the same. The GitHub version has slightly more recent updates. Although you will need to additionally download Sci-fi Demo and Nature Demo inside the editor from Stores window if you want to look at them.
- Is the stable version on the GitHub?
Yes. If you encounter problems, please report it as soon as possible.