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dimension-shard's Introduction

Dimension Shard

(Refactoring to V7 using Java is in progress...)

English | δΈ­ζ–‡

A Mindustry Mod with time and space technology as the story background.

Keep balance with the original game, contains some interesting mechanics, such as skills, another transportation systems or other things.

Three technology line designed in this Mod, currently only the Dimension Shard technology implemented.

The contents will be in 1.0:

Common technology line:

  • Core Construction Platform, it can build a core by launching much materials multiple times

Dimension Shard technology line:

Space and Time technology.

Turrets

  • Bomb Teleporter: A turret fires Pointing bullet types, can shot a Black hole-like bullet using Space Crystal
  • DC: Shoot arcs in a straight line forward
  • Ion Bolt Turret: Shots ion bolt, cause effect at enemies that reduce their 'health multiplier'
  • Electric Storm: Shots some Electric Storm Beam, cause huge damage on enemies
  • Dark Light: Fire a large laser and pull enemies on both sides of the laser to the center

Distribution

  • Phase Space Bridge: Can connect to every direction
  • Space Unloaer: Unloader but can be remote
  • Resources Dispatching Center: Send resources to distant blocks

Units

  • T4 Air Support - Formula: T4 builder aircraft
  • T5 Air Support - Equa: Can do teleport
  • T4 Air Attack - Burn: Shoot lightweight Ion Bolt, will cause large-scale burning when crash
  • T5 Air Attack - Collapse: Equipped with bomb transporter, have Damage Deflection skill
  • T4 Ground Attack - Beat: Just like Eradicator in v5, but damage reduced
  • T5 Ground Attack - Rhapsody: Have Ion Bolt Cannon and can shoot Ion Laser like Corvus

Liquids

  • Hard Thorium liquid buildings: Will not self-burn when transporting hot liquids

Effects

  • Deflect Force Projector: A force projector can deflect bullets
  • Time Overdrive: Up to 4x speedup

Others

  • Hard Thorium Wall: An armored wall
  • Hard Thorium Drill: Using large amount of water, can break through the 60/s drilling speed limit

Welcome!

If you have fun with this mod, please star me, thanks.

Welcome to feedback!

dimension-shard's People

Contributors

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Stargazers

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dimension-shard's Issues

Help with Space Crystallizer

Now I don't even know if you check this anymore saying I don't know how old this mod is but I discovered a problem whilst going through the campaign where it says the space crystallizer is banned and I can't place it down.
Please can you help me out with this issue

Capture

p.s.
sorry if I'm posting in the wrong place I've never really used GitHub before

Copied sprites

Before you ask, no, recoloring sprites does not make them your own.
Rule of thumb: if you can recognize it as another block it's likely copied
Let me make a list:
Electron
Equa
Formula
Hard Thorium Drill
Core Construction Platform
Deflect Force Projector
Dimension Technology Core
Space Vault
Time Overdrive
__space-crystallizer
__time-condenser
hard-thorium-alloy-smelter
space-crystallizer
space-pump
space-liquid-tank-bottom
dimension-crystal-battery
dimension-t4-reconstructor
dimension-t5-reconstructor
hard-thorium-alloy-wall
hard-thorium-alloy-wall-large
shard-phase-wall
shard-phase-wall-large

Using collapse's ability causes the game to crash, android 6.0

Mindustry has crashed. How unfortunate.
Version: release build 122
OS: Linux x32
Java Version: 0
Java Architecture: null
22 Mods: braindustry:1.4.2, chaos-arranity:2.9.5 Beta, chaotic-creation:2.0, classic-music:2.0, collos:[#EC5EFF]1.2.1[], dimension-shard:0.12, exotic-mod:457 alpha, hackustry:3.3.zip, heavy-armaments:2.2, pixelcraft:0.9.5, prog-mats:0.29, purple-air:0.2.1, ruinous-defense-array:3, substructure:0.1.1, testmod:1.4.7, turretsmod:3, vanilla-upgraded:[white]3.20, diamond-ore:[#9cb6f4]2.3[], emanuel's-mod:0.7 pre alpha, gravillaso: 0.9.3r, improved-gamma:1.1, larger-cores:1.0

EcmaError: 'ReferenceError: "hit" is not defined. (aat5-collapse#64)'
ScriptRuntime.constructError: 3955
ScriptRuntime.constructError: 3935
ScriptRuntime.notFoundError: 4012
ScriptRuntime.nameOrFunction: 1825
ScriptRuntime.name: 1779
aat5_collapse_66._c_anonymous_6: 64
aat5_collapse_66.call: -1
OptRuntime.callN: 41
skill_framework_63._c_anonymous_39: 439
skill_framework_63.call: -1
ArrowFunction.call: 33
NativeArray.iterativeMethod: 1979
NativeArray.execIdCall: 437
IdFunctionObject.call: 81
OptRuntime.call1: 23
skill_framework_63._c_anonymous_38: 438
skill_framework_63.call: -1
ContextFactory.doTopCall: 346
ScriptRuntime.doTopCall: 3303
skill_framework_63.call: -1
Context.lambda$call$0: 515
-$$Lambda$Context$cFPn5DXqStb0JnJKYei-AlpJVlo.run: -1
Context.call: 524
Context.call: 515
JavaAdapter.callMethod: 549
adapter155.draw: -1
-$$Lambda$ifrumY3k6WQ-gZrF-jKr17eciiM.get: -1
EntityGroup.lambda$draw$0$EntityGroup: 84
-$$Lambda$EntityGroup$7yx2cm6It40ZgVo--jbAiYvhzn8.get: -1
EntityGroup.each: 68
EntityGroup.draw: 81
Renderer.draw: 263
Renderer.update: 94
ApplicationCore.update: 36
ClientLauncher.update: 153
AndroidGraphics.onDrawFrame: 424
GLSurfaceView$GLThread.guardedRun: 1535
GLSurfaceView$GLThread.run: 1240

Great mod, Just needs work.

I was playing this mod and I realized, Why can I not build something actually modded on serpulo with the resources given to me? So please add some stuff to at least the craters.

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