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fluxx-project's Issues

Set up Card

  • Implement the skeleton
  • Implement a constructor for the name. This will be needed in child classes

Set up the grandchild classes

Set up PlayLimit, HandLimit, KeeperLimit, and DrawLimit.

  • Implement a constructor that initializes the instance variable and name for each of them.
  • Implement the inherited void cardAction(Game game) function. This should call game.setPlayLimit()/setDrawLimit()/setHandLimit()/setKeeperLimit() depending on the class and pass the instance variable to it.
  • Use the javadocs commenting style for documentation

Set up Rule

This just needs a constructor with a call to super to complete the inheritance flow

Implement Game

  • Implement getters and setters
  • Implement a constructor
  • Implement setDeck. refactor shuffling, handling of discardPile as private methods
  • Implement viewGoals and viewRules
  • Imlpement play(), checkWinner

Implement Player

  • Implement getters and setters
  • Implement a constructor
  • implement addKeeper(Card), discardKeeper()
  • implement viewHand(), viewKeepers()
  • implement discardCard()
  • implement draw and play -needs to be done along with the implementation on Game

Set up Keeper

  • Implement the skeleton
  • Add a constructor that sets the keeper id and name
  • Implement the inherited cardAction function. It should call game.getCurrentPlayer().addKeeper() and pass the 'this' reference to it. getCurrentPlayer() is currently not implemented (#4)

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