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liberation's Introduction

Liberation

CI

7Cav variation of KP Liberation for Arma3

liberation's People

Contributors

nikpoliakov avatar syniron avatar uaon avatar elemtael avatar ryvon4 avatar radum84 avatar mazinskihenry avatar othello311 avatar onearmy-zz avatar

Stargazers

 avatar Micah Whitsel avatar

Watchers

 avatar James Cloos avatar  avatar Jonah Pool avatar  avatar  avatar  avatar Micah Whitsel avatar Baruch.J avatar

liberation's Issues

Cargo / Vehicles loaded onto vehicles may explode due to collisions.

Bug report

Basic Information

Mission version:
0.96.7a-7cav-0.1
Map used:
Altis
Server:
Tactical Realism 2
Time of Occurance:
25 APR 2021 - 0000z

Short Issue Description

When Cargo or a Vehicle is loaded onto a transport airframe, (CH53, CH47) There is a chance that desync may cause the object(s) to collide with the vehicle causing it to explode.

Reports suggest that this is most likely with the CH53, with mixed results with the C130J and CH47.

Expected Behaviour

Vehicles shouldn't explode because of contents within vehicle.

Steps to Reproduce the Issue

Load M113 or Supply/Fuel/Ammo Cargo Boxes into a CH53, CH47 or C130j
Fly around with bad ping.

Screenshots, Serverlog or any other helpful Information

N/A

A-10C FIR weapons don't appear to support ACE loading properly

Loading SniperXR pod and AGM Maverick 65H missles as example

Weapons appear to load correctly using configure pylons ace option, however, once loaded they are not selectable as pilot of the aircraft.

Loaded instead using AWS menu from FIR the weapons work as expected.

Also something else appears to act as a FIRAWS station as the menu was still usable at FOB ALPHA

Standardization of Zeus Modules

Future Configuration

  • 2x MP Modules (Observe Only)
  • 1x Admin Module (Observe Only)
  • 1x Mission Controller Module (Full Perms)
  • 1x Commander (Objects, Groups)

Maps Needing Standardization

  • Altis
  • Anizay
  • Bystrica
  • Chernarus (Autumn)
  • Chernarus (Winter)
  • Deniland
  • G.O.S. Al Rayak
  • Livonia
  • Lythium
  • Malden
  • Sahrani
  • Takistan
  • Tanoa

Cannot pull multiple items of the same type from arsenal

Get Vector21 nite from arsenal, leave arsenal and put vector in backpack
Reenter arsenal get mx-2a, leave arsenal and receive message "following items not allowed: Vector_ace" and have item removed from backpack

Do the same with a weapon and receive the same message

test

Bug report

Basic Information

Mission version:

Map used:

Server:

Time of Occurance:

Short Issue Description

Expected Behaviour

Steps to Reproduce the Issue

Screenshots, Serverlog or any other helpful Information

Liberation v0.96.7a-7Cav-0.2

TODO: v0.96.7a-7Cav-0.2

Graphics Additions

  • * Add 7th Cavalry Logo onto mission file(s)

Enlistment Information

  • * Add Script for Enlistment Information
  • * Add General Information as Diary or Map entry
  • * Add Script/Module for ACRE2 Channel name Preset

Preset Tweaks

  • * Change Opfor_AFRF preset to reduce AA capability when below 50% Enemy Alery Level.
  • * Change Opfor_AFRF preset to include new RHS 5.5 Vehicles.

Chernarus Support

  • * Add Map support for Chernarus
  • * Add Custom Opfor for Chernarus

Sahrani Support

  • * Add Map support for Sahrani
  • * Add Custom Opfor for Sahrani

Takistan Support

  • * Add Map support for Takistan
  • * Add Custom Opfor for Takistan
  • * Add Custom Blufor for Takistan

Default Parameter Balances

  • * Change Difficulty to Easy
  • * Change Aggressiveness to Normal
  • * Change Unit Cap to Reduced
  • * Change Civilian Cap to Reduced
  • * Disable Vanilla Fog Parameter.

Slot Standardization

  • * Change Slots to conform with 7th Cavalry Requirements.
  • * Add Mission Controller Slots for S3/SP Use.
  • * Add MP Specific Slots to isolate permissions.

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