MovePerson is a platform-oriented sandbox FPS prototype reminiscent of arena shooters and immersive sims of the 90s.
This goal of this project is to create a prototype FPS system, combining the acrobatics of action games with the interactivity of immersive sims and RPGs, that can serve as a base for a wide variety of genres such as arena shooters, open-world action RPGs, and walking simulators.
- This repository is a Unity 2020.1 Project. The cloned repository is ready to add in Unity Hub.
- Clone recursively. This repository uses submodules.
- Assets
- Main - Assets necessary to the core funcionality of the underlying prototype
- Actors - Assets associated with the objects that act as game pieces
- Core - Assets associated with low-level functionality and generic systems
- GUI - Assets used only in GUI
- World - Assets that add functionality to the scene, but don't pertain to any game design
- MPGame - Assets that are not relevant to the underlying prototype
- Main - Assets necessary to the core funcionality of the underlying prototype