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MovePerson: a FPS Prototype for Unity3D

MovePerson is a platform-oriented sandbox FPS prototype reminiscent of arena shooters and immersive sims of the 90s.

This goal of this project is to create a prototype FPS system, combining the acrobatics of action games with the interactivity of immersive sims and RPGs, that can serve as a base for a wide variety of genres such as arena shooters, open-world action RPGs, and walking simulators.

Reproduction

  • This repository is a Unity 2020.1 Project. The cloned repository is ready to add in Unity Hub.
  • Clone recursively. This repository uses submodules.

Table of [Important] Contents

  • Assets
    • Main - Assets necessary to the core funcionality of the underlying prototype
      • Actors - Assets associated with the objects that act as game pieces
      • Core - Assets associated with low-level functionality and generic systems
      • GUI - Assets used only in GUI
      • World - Assets that add functionality to the scene, but don't pertain to any game design
    • MPGame - Assets that are not relevant to the underlying prototype

Submodules

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