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vkn_official_mod's Issues

Test Bug 2

Describe the bug
A clear and concise description of what the bug is.

To Reproduce
Steps to reproduce the behaviour:

  1. Go to '...'
  2. Click on '....'
  3. Scroll down to '....'
  4. See error

Expected behaviour
A clear and concise description of what you expected to happen.

Screenshots
If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • OS: [e.g. iOS]
  • Browser [e.g. chrome, safari]
  • Version [e.g. 22]

Additional context
Add any other context about the problem here.

Fire rate changing on custom weapons

Describe the bug
When I, for example, use the AK5C it will always change the fire rate back to full auto when switching between items.

To Reproduce
Steps to reproduce the behaviour:

  1. Pick the AK5C
  2. Change the fire rate to semi-automatic
  3. Switch to another item, for example your binoculars or secondary
  4. Switch back to the AK5C

Expected behaviour
The fire rate should remain on semi-automatic after changing back to the AK5C.

Desktop (please complete the following information):

  • OS: Windows 10
  • Version: Latest version of ArmA 3 and the Viking PMC mod

Additional context
This is not a game breaking bug, more a "please fix in the future"-problem.

Zeus quick supply module

Is your feature request related to a problem? Please describe.
Not a problem.

Describe the solution you'd like
An option in the zeus module to be able with one quick mouse click (i.e. how the zeus lightning bolt works) to spawn in air a supply box, with arsenal ready in it, coming down on a parachute. Ideally a day / night option would be ideal with a day option having a smoke ( a deployed smoke grenade) coming off it and a night one having an IR strobe / IR chemlights attached to it. Possibly, for added realism a sound of an airplane or an actually model can be played / shown.

Describe alternatives you've considered
None really, I understand it would take a bunch of scripts but a simple button would add both realism and ease workload for Zeuses.

Additional context
⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⠀⠀⠀⣠⣤⣶⣶
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Number of roles (xx) is different from 'description.ext::Header::maxPlayer'(60)

Describe the bug
Erroring in mission log:
Number of roles (74) is different from 'description.ext::Header::maxPlayer' (60)
Missing 'description.ext::Header::minPlayer'

To Reproduce
Make a mission, no clue further.

Expected behaviour
Template tool should auto-add 60 roles, to not exceed max number.

Screenshots
If applicable, add screenshots to help explain your problem.

Additional context
Add any other context about the problem here.

Faction - China Faction missing groups

Describe the bug
Faction missing groups even though cfgGroups has its entries.

To Reproduce
Steps to reproduce the behaviour:

  1. View groups in editor/zeus.

Expected behaviour
groups will show.

Beret Colors

I would like to Request the Viking Beret in 2 colors be added:

  1. Tan
  2. Maroon

ZeusEntity one bugged for some players.

Describe the bug
A bug that causes the player to be stuck as a static camera as Zeus. The player can ping Zeus but cannot do anything else. Does not always happen and doesn't affect all players. The other two slots work fine.

To Reproduce
Steps to reproduce the behaviour:

  1. Load mission as zeus
  2. Join the first slot
  3. Get an error message
  4. Get stuck as static camera

Expected behaviour
Expected to be able to use the Zeus Interface

Screenshots
N/A

Desktop (please complete the following information):

  • OS: Windows 10
  • Occurred after the last official arma update

Suburban UV Texture Issue

Describe the bug
I noticed when you set the suburban texture 0 to a custom texture, there's an UV Texture "Artifact" generated/created.

To Reproduce
Steps to reproduce the behavior:

  1. Place down Suburban
  2. Open Suburban attributes
  3. Paste this setObjectTextureGlobal [0, "file/path/to/NameOfTexture.paa"]; into Suburban init box
  4. Preview mission

Expected behavior
An UV Texture "Artifact" is created/formed on two areas of the Suburban, the spots are located on a small section of the rear passenger doors and above to and next to the back wheels.

Screenshots
image
image

Desktop (please complete the following information):

  • OS: Windows 11
  • Version: Latest Steam Release Version

Additional context
Most probable solution would be to re-generate/re-create the UV Texture Map for the Suburban.

RHS & NI Arms Magazines not compatable with AK5C

Describe the bug
Only AK5 Mags will work with the weapons not compat. with RHS or NI Arms

To Reproduce
Steps to reproduce the behaviour:
Go to 'set current rifle in arsenal as AK5C'
Click on 'Magazines'
Scroll down to 'any non-vanilla magazines'
none available

Expected behaviour
A clear and concise description of what you expected to happen.

Screenshots
If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • OS: [e.g. iOS]
  • Browser [e.g. chrome, safari]
  • Version [e.g. 22]

Additional context
Add any other context about the problem here.

Testing webhook

Describe the bug
A clear and concise description of what the bug is.

To Reproduce
Steps to reproduce the behaviour:

  1. Go to '...'
  2. Click on '....'
  3. Scroll down to '....'
  4. See error

Expected behaviour
A clear and concise description of what you expected to happen.

Screenshots
If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • OS: [e.g. iOS]
  • Browser [e.g. chrome, safari]
  • Version [e.g. 22]

Additional context
Add any other context about the problem here.

VKN Front Facing Cap, Black [VKN Logo] crashing issue

Describe the bug
Seems like the cap is causing an overflow of some sort, crashing a mission.

To Reproduce
Steps to reproduce the behaviour:

  1. Add the cap on a unit, placed in a mission
  2. Upload mission on server
  3. Load mission
  4. Server crashes

Expected behaviour
Mission loads, and you can play the mission.

Screenshots
N/A

Desktop (please complete the following information):

Additional context
Shit's fucked, fix it. :)

RHS Lasers and Bipods not compatable with AK5C

Describe the bug
Any non-vanilla lasers/flashlights are not able to be mounted on the AK5C, also No Bipod/Grip options are available

To Reproduce
Steps to reproduce the behaviour:

  1. Go to 'Rifles in arsenal, AK5C'
  2. Click on 'Lasers/Bipods'
  3. Scroll down to 'any non-vanilla optics'
  4. none available

Expected behaviour
Other MOd optics/Bipods should be able to be used.

Screenshots
If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • OS: Windows
  • Browser Chrome
  • Version [e.g. 22]

Additional context
Add any other context about the problem here.

Arsenal

Describe the bug
Arsenal Init doesn't work

To Reproduce
Steps to reproduce the behaviour:

  1. use the Mission template tool
  2. click ok on the ammo box
  3. init file expected nothing

Expected behaviour
Arsenal to work on the ammobox at spawn

Faction Overhaul

Another note for myself really.

The factions inside the extensions_characters folder require a overwrite and rework via ALiVE ORBAT creator. Have been broken for 1Yr+ at time of writing.

Severity is Moderate, hence delay.

Independent groups don't seem to be created

When selecting the inde faction in the tool, the factions show but then they are not created when you finish using the tool. Perhaps linked to the multiple changes with the side variable.

Custom Faction, Group composition issue.

Describe the bug
Factions Independent: Modern China and Legion. Single model work fine as Independent. Groups show as Opfor and do not spawn.

I do assume it might be a side error in the Faction File. However I do not know which side means what neither where to modify it.

Spawned unit faction work as intended though.

Legion.txt
Chinese Forces.txt

Zeus Black Screen on rejoin / death.

Describe the bug
Upon leaving the Zeus slot for any reason: disconnecting / crashing / Dying. Coming back to any slot turns into a black screen, you can hear the sound of a body falling. Zeus modules duplicated (to 8 known). When pressing Y you could heard the Zeus "Ping". Funnily enough if someone Pinged Zeus you'd hear it aswell.

To Reproduce
Steps to reproduce the behaviour:

  1. Load a Mission on the server.
  2. Die / Rejoin Server.
  3. Black Screen with "dead" Zeus modules duplicating.

Expected behaviour
Having Zeus Interface opens when joining.
Screenshots
None. It would be just a black screen.

Desktop (please complete the following information):
Windows.

Additional context
None.

Baguette Launcher

Hi Curious,

Could you please take some time to make a rocket launcher skin in Baguette shape ?
Many Arma French guys will love to go to combat with a baguette on their back ;)

It can be a bit meme but i'm sure that you will fine people to dl that on the workshop.
image

Beret Color

Viking Beret in Tan and one in Maroon if possible

Test Bug

Describe the bug
A clear and concise description of what the bug is.

To Reproduce
Steps to reproduce the behaviour:

  1. Go to '...'
  2. Click on '....'
  3. Scroll down to '....'
  4. See error

Expected behaviour
A clear and concise description of what you expected to happen.

Screenshots
If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • OS: [e.g. iOS]
  • Browser [e.g. chrome, safari]
  • Version [e.g. 22]

Additional context
Add any other context about the problem here.

Respawn Bug

Once you're dead and spectate people you can get frozen in the spectator mode and not
click on the respawn button that should appear once the timer runs out.

Steps to reproduce the behaviour:

  1. Die
  2. Switch between the spectator cams so that the "Back to map" button appears
  3. Click the "Back to map" button
  4. Enjoy your game while it's stuck

Screenshots
bb2f6ef32ee37df7f40542241a9076cb

Additional context
Waiting for the respawn timer to run out doesn't do anything.

Custom Faction Present in Eden missing in Zeus.

Describe the bug
Three custom factions not showing up in Zeus but showing in Eden list. Using only Vikingmodset.
Factions being:
Blufor: Taiga - Legion
Opfor: Modern China

To Reproduce
Steps to reproduce the behaviour:

  1. Go to Eden Editor
  2. Click on Start Mission
  3. Scroll down to Faction lists
  4. See missing factions.

Expected behaviour
Have said factions shown up in Zeus Interface.

Screenshots
Sent in Techsupport of Viking main Discord, 11:04 AM Paris time.
20210907104832_1
20210907104749_1
20210907104827_1
20210907104747_1

Additional context
Wonderful job you lads did and are still doing :)

Mission Template Tool Notification Bug

Describe the bug
Error message in attached screenshot pops up when you confirm the notification
To Reproduce
Steps to reproduce the behaviour:

  1. Go to 'Editor'
  2. Click on 'New Terrain and enter confirmed on the pop up'
  3. See error

Expected behaviour
Error message in attached screenshot pops up when you confirm the notification

Screenshots
Added
20210110150635_1

zeus error

Describe the bug
zeus slots are not working in the mission

To Reproduce
Steps to reproduce the behaviour:

  1. Use template tool
  2. upload the mission to the server
  3. try to log in as a zeus

Expected behaviour
zeus should work

Screenshots
If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • OS: windows 10
  • Browser yandex
  • Version [e.g. 22]

Additional context
Add any other context about the problem here.

File Include error on Win 11

Describe the bug
Game will report:
include file !Workshop@Viking PMC Mod - All-In-One\cameraSettings.hpp not found
image

To Reproduce
Steps to reproduce the behaviour:
Attempt to load game.

Expected behaviour
Game should load, instead reports error.

Screenshots
image

Desktop (please complete the following information):

  • OS: Windows 11
  • Version Latest Mod and Arma

Additional context
KNOWN FIX: Path does not exist in windows 11, but does in 10. Quick fix, fake path in arma 3 directory to simulate win10 saving version.

Zeus losing resource funds randomly.

Describe the bug
Zeus will randomly receive insufficent funds after attemping to edit AI.

To Reproduce
Steps to reproduce the behaviour:
Currently unknown but linked to last faction update, could be related to their issues also (inheritence etc.)

Expected behaviour
Zeus runs with unlimited resources when set via modules.

Additional context
Will need further information from Zeus(s)

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