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View Code? Open in Web Editor NEW๐ฎ Headless cross-platform Steam game idler with multi account support!
License: GNU General Public License v3.0
๐ฎ Headless cross-platform Steam game idler with multi account support!
License: GNU General Public License v3.0
Hey, if the timer starts when the bot starts playing with the bot and stops when it is turned off, then exports it to a file so that it can be calculated how many hours it has been played. This method that comes to my mind can be calculated in a different way, I would be pleased if you add this feature. Thanks.
Hi!, i have a question about how to renew refreshtoken so we have it forever.
I don't really know how it works because i haven't had my idle for more than 200 days, but i think the script once the token expires we have to put the steam guard code again in every account right? i just saw a function in the steam-session modules that can help renew that, or maybe i understood wrong? is called renewRefreshToken()
here is the link:
https://github.com/DoctorMcKay/node-steam-session#renewrefreshtoken
I guess the idea is to check the expiration date and if there is about 3 days left until it expires, create a new token with that function?
When idling in csgo, the bot starts but does not start idling if the game has not been run at least once on the account, how is it possible to fix this so that there is no need to make the first login to the game on each account?
Hi! the script works amazingly well when logging into accounts but i have problem and it is that when i lose the conexion becouse my internet just turn off, when my internet goes back on it tries to relog in all accounts at the same time. is there anyway to make the same cooldown as it is with the account normal logging. I'm sorry if i explained this a bit bad, my english sucks and i'm not a programmer. Thank you!.
Is it possible to start the program using pm2 so that the boost process does not stop when the terminal window is closed.
In my case, there is an error :
6|idler | TypeError: process.stdout.moveCursor is not a function
6|idler | at module.exports.log (/root/steam-idler-main/node_modules/output-logger/lib/helpers/printManager.js:80:24)
6|idler | at module.exports.handleExit (/root/steam-idler-main/node_modules/output-logger/lib/events.js:33:27)
6|idler | at process.on.events.<computed> (/root/steam-idler-main/node_modules/output-logger/index.js:125:68)
6|idler | at process.emit (node:events:511:28)
6|idler | TypeError: process.stdout.moveCursor is not a function
6|idler | at module.exports.log (/root/steam-idler-main/node_modules/output-logger/lib/helpers/printManager.js:80:24)
6|idler | at module.exports.logger (/root/steam-idler-main/node_modules/output-logger/lib/logger.js:101:27)
6|idler | at module.exports (/root/steam-idler-main/node_modules/output-logger/index.js:35:39)
6|idler | at module.exports.start (/root/steam-idler-main/src/controller.js:79:5)
6|idler | at Object.<anonymous> (/root/steam-idler-main/idler.js:19:32)
6|idler | at Module._compile (node:internal/modules/cjs/loader:1255:14)
6|idler | at Module._extensions..js (node:internal/modules/cjs/loader:1309:10)
6|idler | at Module.load (node:internal/modules/cjs/loader:1113:32)
6|idler | at Module._load (node:internal/modules/cjs/loader:960:12)
6|idler | at Object.<anonymous> (/root/.n/lib/node_modules/pm2/lib/ProcessContainerFork.js:33:23)
Hi i would like to request a future if is possible, would it be possible to add idle list per account, so i can for example idle in account 1, cs:go and in account 2 another game that is not free to play and i dont have in all accs?
I have seen other scripts in the past with the same accounts.txt file format in they used it this way:
AccoutName:AccountPassword:gameids
Thanks!
how can I farm in more than 50 free games, because it seems that every free game is not licensed and steam API limits that to 50 games per hour, but I doesn't seem that it idles in more than 50 free games after a few hours (program was working for a few days with no interuptions)
Hey, can you add login with qr code?
Hello how to add token from mobile phone? The tokens.db should be clear without any code? Or should I add something by myself?
Add an steam api that get your game library to make the process faster.
As of now accepting a login from the mobile Steam Steam Guard App causes the token to be generated and stored, the Code input prompt however doesn't disappear so the token will only be used after a restart.
Add auto change 32 games every hour for better and add pm2 restart every time app crashed for better.
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