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๐Ÿฐ Old School RuneScape icon theme for VSCode

Home Page: https://marketplace.visualstudio.com/items?itemName=392781.runescape-icon-theme

License: MIT License

Dockerfile 100.00%
oldschool-runescape osrs rs runescape vscode-extension vscode-icon-theme vscode-icons theme visual-studio-code vscode

vscode-runescape-icon-theme's Issues

[ICON]: OpenGL shader files

File Type

.vs, .fs, .comp

(Optional) Propose an Icon

My idea would be the use of fish for the icons, here's why:

  • vertex shaders are (in a way) just "uncooked" shaders, while fragment shaders are more "cooked", further along in the graphics pipeline
  • .fs is very close to fish
  • for compute (.comp) shaders, a lot of computation can be done, so something like an octopus could be fitting. Much computation; smart fish, many arms
  • A somewhat common application for shaders are boids, which typically feature fish swimming

vertex shader suggestion -https://oldschool.runescape.wiki/w/Raw_cod
fragment shader suggestion -https://oldschool.runescape.wiki/w/Salmon
compute shader suggestion -https://oldschool.runescape.wiki/w/Raw_karambwan

Yes, the fragment and vertex shaders are different fish, but I'd argue that having the two of them be distinct colors is important.
Thanks for the neat icon set so far!

[HELP]: Add languageIds

What is your issue?

This is a bit of a bug related to lack of languageIds defined in icon.json. This is especially noticeable for .qmd files which has a preset icon for the langaugeId that overrides the icon theme.

Should be an ez pz fix so if someone is reading this and you see that src/languageIds isn't filled, feel free to pull request!

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