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Xcode Hardware Performance

These are the results from running Xcode on a non-trivial open source project using various Macs. The goal is to give developers a relative idea of how each computer model compares to one another. Read the specifics and contributing sections for more info.

๐Ÿ–ฅ Computer Model CPU RAM Fresh Build Time Incremental Build Time
๐Ÿ–ฅ iMac 5K
512GB Flash, 27", Late 2015
4.0Ghz i7 32 GB 0:28 0:06
Mac Pro Flash Storage, Late 2013 3.5 GHz 6-Core Xeon E5 32 GB 0:30 0:05
๐Ÿ’ป MacBook Pro
Retina, 15", Mid 2015
2.8 GHz i7 16 GB 0:39 0:07
๐Ÿ’ป MacBook Pro
Retina, 15", Mid 2015
2.5 GHz i7 16 GB 0:42 0:09
๐Ÿ’ป MacBook Pro
Retina, 15", Mid 2012
2.3 GHz i7 16 GB 0:46 0:08
๐Ÿ’ป MacBook Pro
Retina, 15", Early 2013
2.4 GHz i7 8 GB 0:47 0:10
Mac Mini
Mid 2012, 512 SSD
2.3GHz Quad-Core i7 16GB 0:50 0:09
๐Ÿ’ป MacBook Pro
Retina, 15", Mid 2014
2.2 GHz i7 16 GB 0:51 0:07
๐Ÿ’ป MacBook Pro
Retina, 15", Late 2013
2.3 GHz i7 16 GB 0:53 0:09
๐Ÿ–ฅ iMac
HDD 1 TB, 27", Late 2012
3.4 GHz i7 8 GB 0:54 0:12
๐Ÿ’ป MacBook Pro
Touch Bar, 15", Late 2016
2.9 GHz i7 16 GB 0:54 0:17
๐Ÿ’ป MacBook Pro
15", Early 2011
2.0 GHz i7 8 GB 1:00 0:13
๐Ÿ’ป MacBook Pro
15" Early 2011, SSD
2.0 GHz i7 8 GB 1:01 0:10
๐Ÿ’ป MacBook Pro
Touch Bar, 15", Late 2016
2.9 GHz i7 16 GB 1:04 0:26
๐Ÿ’ป MacBook Pro
13", Early 2015, 1TB SSD
3.1 Ghz i7 16 GB 1:25 0:09
๐Ÿ’ป MacBook Pro
Retina, 13", Early 2015
2.7 GHz i5 8 GB 1:35 0:11
๐Ÿ’ป MacBook Pro
13โ€, Mid 2012 256 SSD
2.5 GHz i5 8 GB 2:08 0:19
๐Ÿ’ป MacBook Air
13", Mid 2012, 512 SSD
2 Ghz i7 8 GB 2:10 0:11
๐Ÿ’ป MacBook
Retina, 12", Early 2016
1.2 GHz m5 8 GB 2:10 0:12
๐Ÿ’ป MacBook
Retina, 12", Early 2015
1.2 GHz M 8 GB 2:28 0:12
๐Ÿ’ป MacBook
Retina, 12", Early 2015
1.1 GHz M 8 GB 3:00 0:12
๐Ÿ’ป MacBook Pro
13", Early 2011, 512 SSD
2.7 Ghz i7 8 GB 2:30 0:16
๐Ÿ’ป MacBook Air
13", Mid 2013, 128 SSD
1.3 Ghz i5 4 GB 2:58 0:24
๐Ÿ’ป MacBook Pro
13โ€, Mid 2010 512 SSD
2.4 GHz Intel Core 2 Duo 8 GB 3:01 0:24
๐Ÿ–ฅ iMac
HDD 500 GB, 21.5", Mid 2010
3.06 GHz i3 12 GB 3:59 0:14
๐Ÿ–ฅ iMac
HDD 1 TB, 21.5", Late 2012
2.7 GHz i5 8 GB 4:15 0:33

Specifications

For the test, I decided to use an app that I actually work on: eidolon.

For "fresh" builds, I cleaned the build folder (โŒ˜โ‡งK) repeatedly until it worked with no permissions problems. Then I sat and waited for Xcode to index the project. I also made sure the simulator was closed, so these times include booting the simulator and launching the app. Then I hit โŒ˜R and start a timer, only ending it when the app had fully launched.

"Incremental" builds represent a more common use case: changing one file and recompiling with the simulator already running. I added print("hello!") to application(: didFinishLaunchingWithOptions:) and hit โŒ˜R, timing the time it took for the app to launch.

I repeated each test a few times and took their average times.

Contributing

It would be super-cool if we could perform the above tests on a variety of machines and consolidate the results here. You can follow the instructions to download the code and the project dependencies, and send a pull request adding your own results. I'd super-appreciate it! ๐Ÿ™‡

Please note that this project is released with a Contributor Code of Conduct. By participating in this project, you agree to abide by [its terms](/Code of Conduct.md).

License

This work is licensed under a Creative Commons Attribution 4.0 International License.

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