Comments (4)
Huh, I haven't seen these types of errors before, thanks. Can you paste the code you are using to initialize PushtapePlayer?
from pushtape-player.js.
Hi Farsheed,
Here's the initialization code that I'm using:
soundManager.setup({
debugMode: false,
url: 'swf/',
useHighPerformance: false,
preferFlash: false,
flashVersion: 9,
wmode: 'transparent',
onready: function() {
pushtapePlayer = new PushtapePlayer();
pushtapePlayer.init({
playNext: true,
autoPlay: false,
repeatAll: false,
keyboardControl: true,
});
},
ontimeout: function() {
//console.log('Error initializing the Pushtape player.');
}
});
Again, the following errors (in Chrome console
) only appear after PT player initialization when the spacebar is pressed, or the user clicks in the timeline container , and no other sound file is playing:
Here is an example:
http://frederator.fliktrax.com/ft-details/?pos=s2&topic=category&detail=action-adventure
Username: zirafa
Password: test
from pushtape-player.js.
Thanks for the detailed bug report! I just pushed a fix for these errors to master -- hopefully that resolves the issue for you.
from pushtape-player.js.
Hi Farsheed! That definitely resolved the issue! Thanks much and thank you for the excellent player! Saved me much dev time over the years .... Cheers
from pushtape-player.js.
Related Issues (8)
- compatibility HOT 2
- Play button that plays the playlist always from the start. HOT 2
- Album or Track artwork in the player and Building a persistent player HOT 1
- Custom attribute HOT 3
- How to prevent "The play() request was interrupted by a call to pause()" error? HOT 3
- Set preferFlash to false to avoid browser hiccups
- how to catch "Uncaught (in promise) DOMException: The play method is not allowed by the user agent or the platform in the current context, possibly because the user denied permission. " HOT 1
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from pushtape-player.js.