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ap01 icon ap01

A向TA入门课工程文件

avatarify icon avatarify

Avatars for Zoom, Skype and other video-conferencing apps.

blendergis icon blendergis

Blender addons to make the bridge between Blender and geographic data

gameobject-brush icon gameobject-brush

A simple and completely free editor extension for the Unity game engine. It allows you to paint prefabs and gameobjects. Visit it's page on the Unity Asset Store (https://assetstore.unity.com/packages/tools/utilities/gameobject-brush-118135).

geomapping-with-unity-mapbox icon geomapping-with-unity-mapbox

Geomap is the virtualization of data that maps a Country. Mapbox Unity SDK gives data(Global map layers of Streets, Buildings, Elev, and Satellite) generating custom 3D worlds for Mobile VR/AR apps.

hls.js icon hls.js

JavaScript HLS client using Media Source Extension

klak icon klak

Creative coding library for Unity

learnopengl icon learnopengl

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

massivegrass icon massivegrass

Unity Terrain に沿って大量の草を生やす(shader 非依存)

osgb2fbx icon osgb2fbx

This is an osgb(generated by context capture) conversion tool using C# program language

particleeffectforugui icon particleeffectforugui

Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.

post-processing-scan icon post-processing-scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

prefablightmapping icon prefablightmapping

Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets->Bake Prefab Lightmaps. After is processed you can now spawn your prefabs in different scenes and they will use the lightmapping from the original scene.

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