Comments (3)
As a follow up to this, I looked more at the numbers and have adjusted to default tuning from 3% per item to 1% per item in be7fe20. With the way the scaling interacts with the regular progression based Vanilla and TBC scaling, it was stacking in a way that made it much more potent than intended. Thanks for bringing up the issue!
from mod-individual-progression.
This is intended behavior. When you complete an expansion, all end-game gear from that expansion receives a 3% penalty towards health/damage/healing. This means that a full set of Naxx40 gear will only be about 50% as strong as it should. The purpose of this is to make leveling in the newly available TBC content more interesting. Without this feature, your Naxx 40 gear wouldn't be replaced until TBC raid gear, and TBC leveling would be trivially easy. With the tuning, you should be about the same power level going into TBC content as you would be in level 58-60 questing gear, which is what the TBC content was designed for.
This tuning can be adjusted or disabled in the config. Look for "IndividualProgression.PreviousGearTuning" in individualProgression.conf.
EDIT: With that said, it's possible that the default tuning is too aggressive. If you're significantly weaker than in level 58-60 questing gear, please let me know and I will experiment with the tuning.
from mod-individual-progression.
Thanks for the Hint, I'll check IndividualProgression.PreviousGearTuning
.
At the moment the hit is massive, we're currently having issues killing level 55-58 mobs in eastern plaguelands.
Holy Light is healing just 10% of what it should normally.
from mod-individual-progression.
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