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Name: Jialong Zhai
Type: User
Location: China
Name: Jialong Zhai
Type: User
Location: China
Prelude is an enhanced Emacs 24 distribution that should make your experience with Emacs both more pleasant and more powerful.
ANGLE: OpenGL ES to DirectX translation for Windows Phone, Windows Store and Desktop
Angle for Windows 8.0 Phone and Store Apps
A cross platform game engine
Leak of CS:GO Source code, provided by toomuchcaffeine
Command-line tool for converting RenderDoc CSV export to .OBJ
Easy to integrate memory allocation library for Direct3D 12
Low-level library for decompression and manipulation of texture blocks compressed using formats such as BC1/DXT1/S3TC, BC2-BC3, BC4/RGTC1, BC5/RGTC2, BC6 (BPTC_FLOAT), BC7 (BPTC), ETC1 and the ETC2 family, loading of KTX and DDS files, and conversion between pixel formats
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Emacs key bindings for Visual Studio
Real-Time Rendering Framework
Convenient scripts to configure the freetype toolchain for iOS and Android support.
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator
DirectX shader bytecode cross compiler
Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
linalg.h is a single header, public domain, short vector math library for C++
New Edition And New Design
Niagara UI Renderer | Free Plugin for Unreal Engine
NVIDIA Ray Tracing Denoiser
My toy engine, mainly for rendering experiment and prototyping.
RenderDoc is a stand-alone graphics debugging tool.
ReSTIR GI Implementation on Falcor 5.1 based on the source code provided by Daqi Lin for his ReSTIR PT paper
A build script for compiling libSDL2.a for iOS
A multi-threaded C++ library that plays video files supporting multiple codecs across platforms. Easy to use, fast, responsive, abstract interface and minimal dependencies, you'll soon be wondering how you lived without it! ;) Audio and Video interfaces are completely abstracted so the library can be used anywhere, regardless of what you use to display video frames and play audio samples (eg. OpenGL / OpenAL, Direct3D / DirectSound?, SDL / SDL_mixer, X11 / alsa ...) The library can pre-cache video frames and decoded audio samples for maximum efficiency and smooth playback, even on single-cpu systems. Currently, the library supports Theora on Windows, Mac, iOS, Linux, Android, WinRT and Windows Phone. H.264 is supported on Mac and iOS.
A simple C++11 Thread Pool implementation
An implementation of deferred irradiance volumes in WebGL
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.