Comments (4)
It looks like there are two parts to this issue:
- Being able to display events on the console accurately
- Shiny sprites
The first point is being discussed on this issue #11. It may be worth contributing to the discussion in there.
Adding shiny sprites is a good idea. If anyone wants to tackle that, it shouldn't be difficult (add shiny sprites and update getPokemonIconPath
).
from capturesight.
Oh didn't saw for the first part sorry x_x !
About the Shiny Magikarp it's quite linked.
It's not a "classic" Shiny. it was an encounter slot that spawns a Shiny Magikarp.
It works like this for the January 2020 event (for Shield example) :
G-Max Butterfree / G-Max Corviknight / Shiny Magikarp / G-Max Centiskorch / Magikarp / G-Max Snorlax.
It'd be to make difference between the Magikarp and the Shiny Magikarp.
As a note, an icon or a Shiny Magikarp icon
from capturesight.
No problem! Since the intention of this issue is to mark event Pokemon in same way, which is covered in #11, I'm going to close this issue.
Regarding shiny sprites, I still think it's a good idea on its own, and will open a new issue for it.
from capturesight.
Hey !
So, as you may know, we can now edit save file in order to inject old promotional raids. It'd be cool to have a way to switch the event settings for Capture Sight.
Is this a feature on pkhex now?
from capturesight.
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from capturesight.