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杨's Projects

3ds-max-dev icon 3ds-max-dev

Automatically exported from code.google.com/p/3ds-max-dev

ai-blocks icon ai-blocks

A powerful and intuitive WYSIWYG interface that allows anyone to create Machine Learning models!

airsim icon airsim

Open source simulator based on Unreal Engine for autonomous vehicles from Microsoft AI & Research

allennlp icon allennlp

An open-source NLP research library, built on PyTorch.

amd icon amd

Automatic Matrix Differentiation

amdjs-api icon amdjs-api

Houses the Asynchronous Module Definition API

apollo-11 icon apollo-11

Original Apollo 11 Guidance Computer (AGC) source code for the command and lunar modules.

arm icon arm

基于ARM的项目(包括基于TQ2440的远程监控系统、基于ucosII的绘图程序)

asvo_cuda icon asvo_cuda

Accompanying source code for my bachelor's thesis "Animated Sparse Voxel Octrees".

atf icon atf

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central tools group since early 2005. ATF has been used by most SCE first party studios to make many custom tools such as Naughty Dog’s level editor and shader editor for The Last of Us, Guerrilla Games’ sequence editor for Killzone games (including the Killzone: Shadow Fall PS4 launch title), an animation blending tool at Santa Monica Studio, a level editor at Bend Studio, a visual state machine editor for Quantic Dream, sound editing tools, and many others.

bbswitch icon bbswitch

Disable discrete graphics (currently nvidia only)

bdwgc icon bdwgc

The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (libgc, bdwgc, boehmgc)

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

binaryen icon binaryen

Compiler infrastructure and toolchain library for WebAssembly, in C++

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