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Welcome!

I'm Yuhan, a third year student at the University of Pennsylvania, studying Digital Media Design (computer graphics / computer science) in the School of Engineering and Applied Science. My highlighted projects reflect my interests in graphics engineering and software tool development.

For more information about me, visit my personal website at liuyuhan.me.

For questions and inquiries, message me at [email protected].

Yuhan Liu's Projects

aml icon aml

Updated Model for Architected Materials Lab Machine Learning-Based Error Detection

brl-cad icon brl-cad

I modeled and rendered the following images in BRL-CAD during and after Google Code-In 2020, in which I worked with the 3D modeling company in tasks for quality assurance, 3D geometry construction, and ray-tracing.

deepblocks-dashboard icon deepblocks-dashboard

Deepblocks User Information: Interactive dashboard that tracks user engagement with Deepblocks' software.

fractal-mountains icon fractal-mountains

This Python project explores applications of fractals and recursion to generate randomized, geometric graphics.

frogger icon frogger

Remake of classic 1981 arcade game.

micro_maya icon micro_maya

Micro Maya is a mesh editor application created using C++ and OpenGL in Qt Creator.

pandorasbox-minecraft icon pandorasbox-minecraft

Interactive 3D world exploration and alteration program in the style of the popular computer game Minecraft.

seamcarving-finalproject icon seamcarving-finalproject

This Python project completes a programming problem from MIT OCW's Algorithms and Data Structures and implements Seam Carving using dynamic programming.

will-o-wisp-shader icon will-o-wisp-shader

Inspired by the Will-o'-the-Wisps from Brave, I created my own wisp using procedural noise tools in WebGL and Javascript.

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