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This technique is designed to instance Characters(SkinnedMeshRender).
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree(BT), finite state machine(FSM) and hierarchical task network(HTN). Behaviors can be designed and debugged in the designer, exported and executed by the game. The designer can only run on the Windows platforms. The run time library is implemented with C++ and C#, and it supports all major platforms (Windows, Linux, Android, iOS, Unity etc.) and Unity. The C++ version is suitable for the client and server side.
The official CodeLite IDE repository. Visit us at: http://codelite.org
.NET deobfuscator and unpacker.
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
An experimental toolset for Unity asset and asset bundle files.
.NET assembly editor, decompiler, and debugger
Doom 3 GPL source release
A Unity C# animation engine. HOTween v2
Non official project based on original /r/Deepfakes thread. Many thanks to him!
Godot Game Engine
Hello World
DirectX shader bytecode cross compiler
Automatically exported from code.google.com/p/hotween
Keep track of played cards in Hearthstone.
Get types, methods, fields and so on from Unity Il2Cpp binary file
.NET Decompiler
The source for the ebook Ray Tracing in One Weekend by Peter Shirley. This work is in the public domain.
KlayGE is a cross-platform open source game engine with plugin-based architecture.
Object instancing/particle animation system for Unity
Code repository of all OpenGL tutorials found at https://learnopengl.com
A light shafts (volumetric shadows) effect for Unity.
Math.NET Numerics
Runs NUnit tests inside the Visual Studio 2012 or 2013 Test Explorer window.
Official C# support for Visual Studio Code (powered by OmniSharp)
听说这是来自 https://github.com/openbilibili/go-common/ 的 “哔哩哔哩 bilibili 网站后台工程 源码”,不过咱也不知道这是啥。
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
Post Processing Stack
Scriptable Render Pipeline
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.