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yoyofr avatar yoyofr commented on July 17, 2024

fixed in v3.5

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0x5066 avatar 0x5066 commented on July 17, 2024

Unfortunately it hasn't been fixed, and the issue still occurs.

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yoyofr avatar yoyofr commented on July 17, 2024

Could you please share some files so that I can test/reproduce the issue?
I've just tried and I don't have the issue: I used Castlevania nsfe file from Samples/Game folder.
-> after activating infinite playback mode (infinity symbol activated), when a subsong ends/fades out, it reset shortly after and restart from beginning of the subsong.

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0x5066 avatar 0x5066 commented on July 17, 2024

I've tested this with "super mario bros 1, 2, vs extra tracks (fds).nsf" from MODLAND (though this affects practically any NSF file).
First track always appears with a duration of 2:35, subtracks are then "infinite".

This isn't ideal as there are tracks that exceed the 2:35 length, so them restarting in the middle, or in the case of the Super Mario Bros. NSF, hearing it fade out and suddenly restart from the beginning catch someone off-guard, especially since they'd expect it to play infinitely long with no interruptions.

There is a song by Persune called "Fell", due to Internet issues I can't provide a link to it at this moment, but it is a song that exceeds 2:35 and thus never finishes playing to completion.

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yoyofr avatar yoyofr commented on July 17, 2024

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0x5066 avatar 0x5066 commented on July 17, 2024

fell.zip
Here's the NSF file I mentioned

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yoyofr avatar yoyofr commented on July 17, 2024

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yoyofr avatar yoyofr commented on July 17, 2024

v3.6 released

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0x5066 avatar 0x5066 commented on July 17, 2024

I think providing a Default Length slider is a perfect middle ground (even if I'd prefer it to be longer, like 40 minutes or something, some people are weird like that :) ) for solving the issue, thanks!

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yoyofr avatar yoyofr commented on July 17, 2024

I've improved the slider component, in v3.7 it will allow to select a wider range of default playtime duration

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