Comments (16)
Tener la opción de generarlos vivos, muertos y paralizados puede ayudar mucho y clasificar a los peds por categoría.
#102 permite que los pediatras queden paralizados en cierto modo.
¿Podemos tomar muestras de él? y engendra muertos para una piel perfecta
Simplemente usa el arma correcta para matarlo y tendrás una piel perfecta. y si está paralizado no os atacará.
Demasiado complicado... Un mod de menú está destinado a hacer la vida más fácil 😁
They are still developing, they will surely improve it, but yes, I think I would put all the animals on a table, and next to them, only two buttons, one for them to appear dead and another for them to appear paralyzed.
It will most likely be a checkbox.
from horsemenu.
Sorry I don't see this option
In the newest release, it is under Ped Spawner in the Self tab.
I dont see nothing, the last option is superjump and No clip, can you send me a images or something, thanks.
Did you download the last dll from today ?
I donwloaded the version of yesterday
You need to have the one from today. the feature just got released in todays update
Yeah, i see the file, thanks!!!
Your welcome, if this is no longer an issue, you can close this.
from horsemenu.
Animal spawning is already a thing. animal models are in the ped spawner.
from horsemenu.
Have the choice to spawn them alive dead and paralyzed can help a lot and and sort peds by category
from horsemenu.
Have the choice to spawn them alive dead and paralyzed can help a lot and and sort peds by category
#102 allows peds to be paralyzed of sorts.
from horsemenu.
Have the choice to spawn them alive dead and paralyzed can help a lot and and sort peds by category
#102 allows peds to be paralyzed of sorts.
can we take samples from it?
and spawn dead for perfect skin
from horsemenu.
Have the choice to spawn them alive dead and paralyzed can help a lot and and sort peds by category
#102 allows peds to be paralyzed of sorts.
can we take samples from it? and spawn dead for perfect skin
Just use the correct weapon to kill it and you have a perfect pelt. and if it is paralyzed it will not attack you.
from horsemenu.
Have the choice to spawn them alive dead and paralyzed can help a lot and and sort peds by category
#102 allows peds to be paralyzed of sorts.
can we take samples from it? and spawn dead for perfect skin
Just use the correct weapon to kill it and you have a perfect pelt. and if it is paralyzed it will not attack you.
Too complicated.. A menu mod is meant to make life easier 😁
from horsemenu.
El desove de animales ya existe. Los modelos animales están en el ped spawner.
And where is? Sorry I don't see this option
from horsemenu.
Tener la opción de generarlos vivos, muertos y paralizados puede ayudar mucho y clasificar a los peds por categoría.
#102 permite que los pediatras queden paralizados en cierto modo.
¿Podemos tomar muestras de él? y engendra muertos para una piel perfecta
Simplemente usa el arma correcta para matarlo y tendrás una piel perfecta. y si está paralizado no os atacará.
Demasiado complicado... Un mod de menú está destinado a hacer la vida más fácil 😁
They are still developing, they will surely improve it, but yes, I think I would put all the animals on a table, and next to them, only two buttons, one for them to appear dead and another for them to appear paralyzed.
from horsemenu.
Sorry I don't see this option
In the newest release, it is under Ped Spawner in the Self tab.
from horsemenu.
Sorry I don't see this option
In the newest release, it is under Ped Spawner in the Self tab.
I dont see nothing, the last option is superjump and No clip, can you send me a images or something, thanks.
from horsemenu.
Sorry I don't see this option
In the newest release, it is under Ped Spawner in the Self tab.
I dont see nothing, the last option is superjump and No clip, can you send me a images or something, thanks.
Did you download the last dll from today ?
from horsemenu.
Sorry I don't see this option
In the newest release, it is under Ped Spawner in the Self tab.
I dont see nothing, the last option is superjump and No clip, can you send me a images or something, thanks.
Did you download the last dll from today ?
I donwloaded the version of yesterday
from horsemenu.
Sorry I don't see this option
In the newest release, it is under Ped Spawner in the Self tab.
I dont see nothing, the last option is superjump and No clip, can you send me a images or something, thanks.
Did you download the last dll from today ?
I donwloaded the version of yesterday
You need to have the one from today. the feature just got released in todays update
from horsemenu.
Sorry I don't see this option
In the newest release, it is under Ped Spawner in the Self tab.
I dont see nothing, the last option is superjump and No clip, can you send me a images or something, thanks.
Did you download the last dll from today ?
I donwloaded the version of yesterday
You need to have the one from today. the feature just got released in todays update
Yeah, i see the file, thanks!!!
from horsemenu.
Related Issues (20)
- [Bug] eNativeInputs::INPUT_SPRINT
- [Feature Request] Gain control of Entities HOT 8
- New DLL releases: Are the changes listed somewhere? HOT 6
- [Request] Block Explosion Spam/Update unknown task blocking HOT 1
- 【BUG】After injecting HorseMenu, the fishing rod cannot be thrown out and fishing cannot be carried out. HOT 5
- the horse menu shuts off the wifi on my pc HOT 2
- Improvements: Optimizations in HorseMenu
- Injecting cause crash HOT 16
- Accessing scrThread stack causes crash HOT 4
- Refactor BytePatch HOT 2
- [Bug]: Nightly CI Failing
- Freeze Time HOT 2
- [Improvement]: Block Physical Attachment Crash
- [Bug]: Fix OTR HOT 1
- [Request]: Native detour service HOT 1
- [Bug]: Change Time Crashes Game HOT 4
- [Bug]: Red Dead Crashes After DLL Injection on Vulkan HOT 9
- [Improvement]: Teleporting to waypoint
- [Improvement]: Bring Players HOT 2
- [Request]: Calling script functions HOT 19
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from horsemenu.