Comments (4)
I'll have a look into this soon. From the logs it looks like there's some lifecycle errors, where it seems to be wanting to running events for something that was deleted, but I'm not quite sure where they're coming from.
There's one thing I needed to do that hasn't been done yet, which is wrapping ProtoFlux errors so they do not crash the entire session and just get logged, which would at least prevent the crashes (and many others).
from resonite-issues.
I often have this problem too.
I am not sure if it is related to the frequency of Websocket sending.
If I am sending websockets continuously, I get this error after a few minutes and the world crashes.
21:21:11.309 ( 61 FPS) Unhandled Exception when updating world: オレンジの家. State Running, Refresh Stage: ProtoFluxEvents, Init State: Finished, SyncTick 6233, StateVersion: 12466
The full text of the log is this.
MENTAIKO - 2023.11.18.1263 - 2023-11-20 21_18_19.log
from resonite-issues.
Adding this occurs for me as well. behavior is not consistent and is not always due to sending websocket messages at a high rate. once the issue occurs it will repetitively occur untill the client is restarted.
This is a log file of it occuring three times in a short amount of time
RENEGADE_-2023.10.10.1407-_2023-10-12_18_06_08.log
from resonite-issues.
I've fixed this in 2023.12.13.87, thanks for the report! It was a race condition making things weird.
from resonite-issues.
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