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YanYuHongChen's Projects

alphapose icon alphapose

Real-Time and Accurate Multi-Person Pose Estimation&Tracking System

anvil icon anvil

Anvil is a cross-platform framework for Vulkan

candleinsinner icon candleinsinner

Candle in game Sinner to show how to use CPU particles and object destruction

code-red icon code-red

A Graphics Interface for DirectX12 and Vulkan

cryengine icon cryengine

CRYENGINE is a powerful real-time game development platform created by Crytek.

deepfacelab icon deepfacelab

DeepFaceLab is a tool that utilizes deep learning to recognize and swap faces in pictures and videos. Includes prebuilt ready to work standalone Windows 7,8,10 binary (look readme.md).

deferredtexturing icon deferredtexturing

A rendering sample that demonstrates bindless deferred texturing using D3D12

densepose icon densepose

A real-time approach for mapping all human pixels of 2D RGB images to a 3D surface-based model of the body

directx-graphics-samples icon directx-graphics-samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

dxrexperiments icon dxrexperiments

A lightweight prototyping framework for DirectX Raytracing that runs on Microsoft DXR Fallback Layer.

estranged.core icon estranged.core

Source code for the core gameplay components of Estranged: The Departure

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL

frankmocap icon frankmocap

A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator

ge icon ge

A general-purpose 3D game engine with editor, built with .NET Core

learningdirectx12 icon learningdirectx12

This repository is intended to be used as a code repository for learning DirectX 12.

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