Comments (2)
@snshn , do you think that would do any significant impact? As for now most of the size is used for storing base64 values of images or other assets and there's really not to much that we could do about that, IMO?
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@knidarkness most likely not, and wouldn't be worth implementing; I think this idea crossed my mind when I was trying to plan features for monolith's prototype (originally in Node), but as the tool became more mature I obtained more feedback, and it's more likely that in order to slim output files down, monolith will need to get a max asset size flag (e.g. monolith -m 1M https://github.com...
) to skip media content (images, audio, video) that exceeds 1024KB in size. I'll close this issue now, thank you
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Related Issues (20)
- Error following redirect for url HOT 2
- Converting CSS with the wrong encoding HOT 1
- Monolith saves HTML with a NULL character in between every actual character HOT 4
- "ERROR [builder 5/5] RUN make install" on OpenSUSE HOT 3
- monolith https://win98icons.alexmeub.com/ -o test.html HOT 4
- Parameter --output doesn't write a file if using docker container HOT 5
- Use sitemap to download cohesive full site? HOT 2
- JS module imports not captured HOT 3
- Outdated Project Reference in README HOT 2
- The page you need to log in cannot be saved after logging in HOT 1
- whole progress failed caused by get favicon.ico HOT 1
- Unicode mangling
- [Feature request] Simple way to permanently store and use Blacklist of domains HOT 13
- [Bug] Data URLs exceed length limits HOT 8
- Incomplete output on broken HTML like https://distrowatch.com/table.php?distribution=void HOT 5
- Save apple-touch-icon too HOT 3
- "https://mp.weixin.qq.com" web title and CSS switch image on click not work
- How to get just HTML, no <script> HOT 1
- Additionally fetch dynamic content HOT 3
- [proposal] An option to remove alternative sources for media urls HOT 1
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