Comments (3)
I assume you mean that EnsureBufferSize only allocates 1 byte for string length
tho it can be larger? It would be possible to calculate the exact number of
bytes required for the actual length data, but since it's an edge case (most
strings can be assumed to be smaller than 127 characters) it's faster just to
ensure the minimum length and if it turns out to be larger,
WriteVariableUInt32() will itself call EnsureBufferSize and allocate enough
space.
Original comment by [email protected]
on 5 Aug 2010 at 2:03
- Changed state: WontFix
from lidgren-network-gen3.
EnsureBufferSize(m_bitLength + 8 + bytes.Length * 8);
Original comment by [email protected]
on 7 Aug 2010 at 12:41
from lidgren-network-gen3.
Ah, bits instead of bytes, thanks, missed that! Fixed in rev 89
Original comment by [email protected]
on 7 Aug 2010 at 7:46
- Changed state: Fixed
from lidgren-network-gen3.
Related Issues (20)
- Client receives message incorrenctly HOT 2
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