Related Issues (20)
- Oculus controllers or hands not working in editor from a UPM build HOT 7
- Packages with ovr plugins cause conflicts
- Update Oculus Interface to be able to consume the newer Oculus XR Package HOT 3
- OVR Plugins conflict HOT 2
- OculusControllerDataProvider spawns both controller always
- When a hand looses tracking, the hand stays locked in the scene until tracked again
- Restore GO support on Quest HOT 6
- OVRPlugin error reported in a new project (get_eye_Height) HOT 1
- Plugin OVRPlugin.dll is used from several locations HOT 2
- Update Oculus plugin to the new V13 release HOT 2
- Oculus Touch default configuration is not configured HOT 1
- Android / Oculus Quest build requests access to documents and media HOT 1
- Update Oculus Plugin to v1.49 HOT 2
- Update Oculus integration to 15.1 HOT 3
- Oculus Touch Controller Action Mapping configuration missing/misconfigured
- IndexOutOfRangeException after importing XRTK.Oculus module via UPM HOT 4
- NRE on Oculus Package Assets import complete HOT 5
- Oculus Camera Provider needs a default configuration with quality level set to medium HOT 6
- Height difference between Standalone and Native Quest for Oculus platform HOT 3
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