Comments (2)
Hi, thanks for the video. This is not a bug, but the intended default behaviour. See config.yml setting MinecartCollisions.
...
Ensures reliable transportation, as empty minecarts blocking the way are also removed.
...
MinecartCollisions: false
You can set MinecartCollisions to true, then the empty cart will not be removed anymore. But then you won't have the feature to push nearby entities away, which makes transportation less reliable. Try out if MinecartCollisions: true works better for you. If it causes problems, I'll consider moving the "push nearby entities" feature to it's own configuration parameter.
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Hi, thanks for the video. This is not a bug, but the intended default behaviour. See config.yml setting MinecartCollisions.
...
Ensures reliable transportation, as empty minecarts blocking the way are also removed.
...
MinecartCollisions: falseYou can set MinecartCollisions to true, then the empty cart will not be removed anymore. But then you won't have the feature to push nearby entities away, which makes transportation less reliable. Try out if MinecartCollisions: true works better for you. If it causes problems, I'll consider moving the "push nearby entities" feature to it's own configuration parameter.
Ah, okay. Yeah, enabling that resolved the issue. Thanks for the assistance given!
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Related Issues (16)
- Request for more configs HOT 5
- Error being spammed HOT 2
- 1.14 Update? HOT 5
- 1.15 Left Click In Vehicle Issue HOT 1
- Unsupported API version on 1.15.2 HOT 1
- Feature request: Drop minecarts on collision instead of deleting from the game HOT 1
- Craftbook stations not always working HOT 4
- Minecarts slow on accelerating blocks HOT 1
- doesnt work with the TrainCarts plugin
- Make direction choose function toogleable HOT 1
- Does not work with 1.9.4 HOT 4
- error HOT 1
- Transition between fast speed and slow speed before curves not smooth HOT 1
- Error spamming HOT 6
- Minecart Destruction HOT 1
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