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Qais El Okaili's Projects

flowmo icon flowmo

Physics engine with support for both soft and rigid bodies, handling collisions and providing support for user interaction. All made using C# and Unity.

optimized-cpu-ray-marcher icon optimized-cpu-ray-marcher

Self containing C implementation of a fast ray marcher based on sphere tracing using SIMD operations. Multiple iterations of optimizations are present in the branches.

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