Comments (3)
Actually I think this happens when you're quitting while it's loading something, and then call it again (with any or no parameters)
from castnow.
I also ran across this error but didn't investigate yet in it. I can confirm that this seems to be happening when re-attaching and the player is in an loading/incomplete state in that moment.
from castnow.
should be fixed in v0.4.7
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from castnow.