Comments (3)
You can make your own with this command:
.e <sequence> [mode] [speed] [start_frame] [end_frame]"
so, for example:
.e 15 freeze 0.5
would play a death animation at 50% speed and stop at the last frame. More info is in the readme.
Some models have special animations which you can see in the model viewer here.
from emotes.
When I look at the special animation name like for example "dab" when I type .e dab in the console it says emote is not recognized but its part of the characters animation sequence.
You have to to use the sequence number in the model viewer to select special animations. The name of the animation can't be used. The .e list
names are what I coded into the plugin and are unrelated to the animation names built into the model.
from emotes.
You can make your own with this command:
.e <sequence> [mode] [speed] [start_frame] [end_frame]"
so, for example:
.e 15 freeze 0.5
would play a death animation at 50% speed and stop at the last frame. More info is in the readme.Some models have special animations which you can see in the model viewer here.
Hi thanks for the reply w00tguy. The custom emote part where you set the speed, sequence, etc I am pretty much solid on. I am just having trouble with the special animation part. When I look at the special animation name like for example "dab" when I type .e dab in the console it says emote is not recognized but its part of the characters animation sequence. Thanks for the help w00tguy it made my day!
from emotes.
Related Issues (4)
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from emotes.