Comments (6)
Why do you need that?
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Because large collections are rapidly starting to load all the addons that are in it, there is no urgent need for this function, but it would still make this world better 😃
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Well yeah, that is the point of the "Downloader", I don't see why anyone would expect it to not download stuff automatically, or why that's bad
from gmpublisher.
I will add it if you can just explain why it's needed!
from gmpublisher.
In very large collections, instead of clicking on each addon separately and copying its link, I usually inserted a link to the collection itself and downloaded the addons that I needed
from gmpublisher.
By usually I meant using Steam Workshop Downloader
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Related Issues (20)
- Disconnected from Steam Servers HOT 6
- invalid (NULL) pointer instance
- Many errors on Windows 11 HOT 1
- MacOS issues
- Question
- Issue downloading add-ons HOT 1
- I created new language localization(Ukrainian) HOT 2
- " Steam acess denied " when posting a Playermodel .
- Feature Request: Maintain an excluded path list on a per-addon basis HOT 3
- Version for Intel Macintosh HOT 1
- Steam Error: A generic failure from the steamworks API HOT 4
- gmpublisher does not open, crashes immediately HOT 3
- workshop download HOT 5
- Request: Can we also see the (compressed) download size during/after a manual download?
- on mac os gm publisher it just crashes
- [Linux] GMPublisher doesn't render itself
- Show directory size + item count in addon size analyzer.
- Issue blanked
- error i/o when trying to update a addon
- GMPublisher not uploading sound files (.mp3 and .wav) HOT 1
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